sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Model this: Popeye

    Scheduled Pinned Locked Moved Gallery
    39 Posts 17 Posters 6.6k Views 17 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      d12dozr
      last edited by

      Hi Nomer,
      ...TOS = Tools on Surface, SDS = Subdivide and Smooth, FFD = Free Form Deformation?, JPP = Joint Push Pull. All the plugins should be found by searching here

      Any chance we could get you to make a screencast on one of your characters, Pete? Doesn't even need sound, just the workflow πŸŽ‰

      3D Printing with SketchUp Book
      http://goo.gl/f7ooYh

      1 Reply Last reply Reply Quote 0
      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Well, I downloaded most of these ruby plug-ins. Tried them. Never used them before because my usual workflow involves blender. Some worked fine but IMO a lot of them are just trashes (SU crashes). My advise: learn some blender, doesn't cost anything and its just superb. To try do organic modeling in SU (+UVs) looks somehow... lost of time.

        1 Reply Last reply Reply Quote 0
        • R Offline
          remon_v
          last edited by

          I agree with Michalis... it's easier to do it in another program. My choice is Modo. And Blender is even free!

          1 Reply Last reply Reply Quote 0
          • N Offline
            nomeradona
            last edited by

            but for the sake of modelling i think thats the reason why they called this a challenge. i think its not just about the workflow but the adventure, challenge and discovery involve.. btw i begin to like blender.. though the progress is still slow.. so its your fault michalis and your preaching in the pulpit... πŸ˜‰

            visit my blog: http://www.nomeradona.blogspot.com

            1 Reply Last reply Reply Quote 0
            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              @remon_v said:

              I agree with Michalis... it's easier to do it in another program. My choice is Modo. And Blender is even free!

              More and more SU users have started to use modo as well. SU GUI is faster on this, other apps on that. All these "model this" challenges... just make me think 'oh this is for blender'. Thats all. BTW there are so many ruby, but does anyone knows how to disable snapping in SU? Its the best and worst su's function. 😐

              1 Reply Last reply Reply Quote 0
              • soloS Offline
                solo
                last edited by

                Argh!!

                There we go with Blender again!

                Okay I concede Blender is the best, now can we continue the SU challenge?

                Michalis, have you ever really tried to model with SU?, I mean really try, not import Blender objects and put a scene together for rendering with Podium.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

                1 Reply Last reply Reply Quote 0
                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Pete,

                  Can you explain the process of going from the first image to the second one in your popeye model post? You start with what appears to be a box and then sketch out the rough shape of the mouth and chin, then in the 2nd step, everything is rounded and triangulated. Did you do this manually, or with a plugin?

                  Also, can you expand upon the thought process as you start to create your proxy?

                  I wholeheartedly disagree with the contention that modeling organics in SU is a waste of time or that it's necessarily easier in another program. Someone proficient in a technique can use a program and take advantage of it's strengths. I would put money on Pete in a speed challenge between creating that Popeye head in SU or in Blender.

                  (I'm off to the Blender forum to inform them of how SU is much better. I wonder how it will be received?)

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

                  1 Reply Last reply Reply Quote 0
                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    "Michalis, have you ever really tried to model with SU?, I mean really try, not import Blender objects and put a scene together for rendering with Podium."
                    You lost some episodes Pete, sorry about this.

                    "I would put money on Pete in a speed challenge between creating that Popeye head in SU or in Blender."
                    About how much money are we talking about? Sounds interesting. 🀣

                    1 Reply Last reply Reply Quote 0
                    • soloS Offline
                      solo
                      last edited by

                      Adam

                      The first image is the first proxy I made, for those that do not understand (I know you do Adam) is you create an approximate shape, then you run the subdivide and smooth plugin which pretty much divides the mesh and smooths it.
                      Now creating the proxy is the learning curve as it takes lots of practice to get a proxy that once divided and smoothed will resemble the shape you are after, so In my case I do a lot of SDS and undo's for edit in order to get my correct shape.

                      Here is the 1st proxy being divided and smoothed with only 1 iriteration, the reason for only using 1 iriteration is to take the very basic shape and create more faces for me to manipulate further.

                      http://img704.imageshack.us/img704/7144/capture4.gif

                      The next .gif shows me dong another iriteration (for sake of this tutorial lets assume I have made some mesh changes before dividing)
                      Now I will use the Sculpt tools to bulge and pull the mesh to a better shape, then smooth tools, after which i will use SDS once more for a total of 3 iriterations and smooth final mesh.

                      http://img704.imageshack.us/img704/118/capture5.gif

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        d12dozr
                        last edited by

                        Thanks for the mini-tut, Pete.

                        3D Printing with SketchUp Book
                        http://goo.gl/f7ooYh

                        1 Reply Last reply Reply Quote 0
                        • pilouP Offline
                          pilou
                          last edited by

                          Sorry what is exactly the meaning of "proxy"? 😳

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

                          1 Reply Last reply Reply Quote 0
                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            The subsurf proxy. The unsubdivided shape that is retained for editing.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

                            1 Reply Last reply Reply Quote 0
                            • daleD Offline
                              dale
                              last edited by

                              Proxy is the authority to represent someone else, usually refers to voting. (If you give me the right to vote for you at the board meeting I am your proxy)
                              In this case I think it refers to the rough base model that "is standing in" until you run the subdivide and smooth ruby.

                              Just monkeying around....like Monsanto

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                many thanks for the precisions! β˜€

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  nomeradona
                                  last edited by

                                  @d12dozr said:

                                  Hi Nomer,
                                  ...TOS = Tools on Surface, SDS = Subdivide and Smooth, FFD = Free Form Deformation?, JPP = Joint Push Pull. All the plugins should be found by searching here

                                  Any chance we could get you to make a screencast on one of your characters, Pete? Doesn't even need sound, just the workflow πŸŽ‰

                                  hi thanks d12dozr.. actually i know them after lookin on the pluggin forum. my point really was not an inquiry but rather on using the actuall pluggin name rather than the acronym for the sake of new guys who visit this threads.

                                  visit my blog: http://www.nomeradona.blogspot.com

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    nomeradona
                                    last edited by

                                    hi pete, after seeing your mini tut. suddenly my interest in really modelling organic shapes with SU has came back again. thanks for that tutorial and inspiration.

                                    one noob question. i like that mini tut in gif. how did you do that. did you just capture and save them as gif file. i think i prefer doing that...

                                    nomeradona

                                    visit my blog: http://www.nomeradona.blogspot.com

                                    1 Reply Last reply Reply Quote 0
                                    • soloS Offline
                                      solo
                                      last edited by

                                      I use Camtasia studio 6, it does the screen capture and then produces clip in any format, great compression and quality as far as .gif's go.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

                                      1 Reply Last reply Reply Quote 0
                                      • arail1A Offline
                                        arail1
                                        last edited by

                                        @michaliszissiou said:

                                        Well, I downloaded most of these ruby plug-ins. Tried them. Never used them before because my usual workflow involves blender. Some worked fine but IMO a lot of them are just trashes (SU crashes). My advise: learn some blender, doesn't cost anything and its just superb. To try do organic modeling in SU (+UVs) looks somehow... lost of time.

                                        michaliszissiou - I don't know, I use modo now so I see a lot of wires on their gallery and the final version of Solo's Popeye could stand up to any of them.

                                        A question for Solo - do the Ruby plugins you use create a proxy that is retained like a regular subdivision modeling program? Or is that shape being deformed in the modeling process rather than being subdivided?

                                        1 Reply Last reply Reply Quote 0
                                        • soloS Offline
                                          solo
                                          last edited by

                                          @unknownuser said:

                                          A question for Solo - do the Ruby plugins you use create a proxy that is retained like a regular subdivision modeling program? Or is that shape being deformed in the modeling process rather than being subdivided?

                                          Arial, I create the basic proxy, I then use the pluging to give more complexity in order to manipulate it to a shape I am trying to achieve, once I have my seconadary shape I then subdivide once more to smooth that shape and again I tweak for the finer details.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

                                          1 Reply Last reply Reply Quote 0
                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            Pete, please consider me as a friend. Its all about inputs and outputs. The base of computing. I just find that SU is the better app to do this and another app (like blender or modo) to do that. I like to explore some workflows (from blender to SU, SU to blender) because of this. I really like to see all these fine apps to communicate. Thats all. I believe that for some people this could be useful.

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement