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    Quick and Dirty WIP...very raw + V2

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    • S Offline
      sepo
      last edited by

      @michaliszissiou said:

      Beautiful colours here. πŸ‘
      When you say V2 you mean the famous WW2 V2 weapon? 😎

      Haha....it should be new rendering weapon. Here is studio lighting , frosted glass test.

      http://i965.photobucket.com/albums/ae136/sepo100/FROSTEDGLASS.jpg

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      • K Offline
        kwistenbiebel
        last edited by

        Interesting thread Sepo and nice renders πŸ‘ .

        I particularly like the color bleeding on the Podium V2 versions.
        Seems like the new render engine will be a very good one and I can't wait to see it in action more, both on interiors as exteriors.

        Good luck with development. A lot of people, including me, are looking forward to it.

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        • I Offline
          imabzeous
          last edited by

          Waiting waiting

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          • S Offline
            sepo
            last edited by

            Thanks Chris. I think we are nearly here. πŸ‘

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            • RichardR Offline
              Richard
              last edited by

              Nice work on those first few Sid!

              I wonder if V2 of Podium is using the new Sunflow open source engine?

              In the second set of renders as Michalis points out some really weird refraction going on from the balcony glass and some very patchy GI in the underside shaded areas, almost as if a negative emitter is placed there or the glass in acting as a light sink! Strange!

              Looking forward to seeing more mate!

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • S Offline
                sepo
                last edited by

                Thanks Richard.
                No Podium V2 is not using Sunflow. It is different render engine.
                Yes there are some problems at moment with refraction. I decided to post it nvertheless as it is beta so nothing to hide. The patchy GI is me adding noise and pushing blues and whites in pp.
                On the flipside I love the quality of light and colour bleeding. Also I do not see anymore problem with moire and texture AA.

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                • EdsonE Offline
                  Edson
                  last edited by

                  amazing results, sid. i have no doubts V2 will be well worth the wait.

                  edson mahfuz, architect| porto alegre β€’ brasil
                  http://www.mahfuz.arq.br

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                  • olisheaO Offline
                    olishea
                    last edited by

                    i want this goddam V2! πŸ‘Ώ

                    oli

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                    • StinkieS Offline
                      Stinkie
                      last edited by

                      lol. Me too. I am really curious about the UI/workflow.

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                      • F Offline
                        FoXar
                        last edited by

                        @ stinkie, Bedankt voor de tip, helaas werk ik op Mac OSX en is er Picturenaut daar niet op beschikbaar, mogelijk probeer ik een alternatief als ik er eentje gevonden heb,
                        btw, ben je van BelgiΓ« of Nederland afkomstig? Dacht eerst van New York i.v.m. al dat gallerij'en in NY gedoe πŸ˜›

                        @ michaliszissiou, Now that explains a lot! I've never had the idea it would be like that, thanks a lot for pointing that out! πŸ˜„

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          Photomatix has a version for the Mac. There's two flavours, Pro and Light. Light is free. I am unsure what limitations it has, though.

                          I am 100% Belgian.

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                          • S Offline
                            sepo
                            last edited by

                            Point and shot with V2.... No other artificial light, only sun, in enclosed box. Rendered larger than this (see info in the left corner)on laptop with duo processor......pretty fast. Did 2 different pp just for kicks.

                            http://i965.photobucket.com/albums/ae136/sepo100/CLASSROOM1.png

                            http://i965.photobucket.com/albums/ae136/sepo100/CLASSROOM.png

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                            • soloS Offline
                              solo
                              last edited by

                              Sid, pretty damn fast.

                              Whats up with the floor shadows? the tables and chairs look like they are floating.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • S Offline
                                sepo
                                last edited by

                                Yeah ...I was looking at it. I must tweak the preset. It is fast but I think I missed something there. Anyway that is something we can sort out. Otherwise not bad though.

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                                • N Offline
                                  nomeradona
                                  last edited by

                                  so far so good.. except im mistified with the flooring on those last two renders. there seems some alteration of dark values...

                                  visit my blog: http://www.nomeradona.blogspot.com

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by

                                    Apart from the missing shadows, that looks rather impressive. Good quality/speed ratio, too.

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                                    • S Offline
                                      sepo
                                      last edited by

                                      This is where De Chirico used to live. πŸ’š

                                      http://i965.photobucket.com/albums/ae136/sepo100/WILDERNESS-1.png

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                                      • S Offline
                                        sepo
                                        last edited by

                                        Discovered reason why there was problem with chairs looking like they were hovering. The reason was because they were hovering. They were not touching the ground. 😳 I should have checked the file prior rendering.

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                                        • StinkieS Offline
                                          Stinkie
                                          last edited by

                                          lol!

                                          I'm really liking what I've seen so far. Results and render times seem very good. I'm hoping the same goes for the UI.

                                          Oh ... De Chirico's place would've had way more arches. πŸ˜„

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                                          • S Offline
                                            sepo
                                            last edited by

                                            lol ...you are right about arches....here it was reference to green sky πŸ’š
                                            GUI is very Podium like ....few sliders and couple of clicks....very easy.

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