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    Model this: 3D Connexion Space explorer

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    • U Offline
      Ultimatez 32
      last edited by

      tried using sds.. result better then expected πŸ˜„


      basic side view outline


      basic top view outline


      after intersection and erase


      erased bottom, and sds 3 iterations

      Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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      • soloS Offline
        solo
        last edited by

        I gave it a quick try using Bool tools, Poly reduce and SDS.


        1.jpg


        2.jpg


        3.jpg


        4.jpg


        5.jpg


        6.jpg


        7.jpg


        8.jpg


        9.jpg

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Nice Pete. What did you use to reduce the mesh before SDS?

          Nevermind, I see you used Polyreduce. Nice trick to get a clean mesh!!

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            a not so quick try... a lot of manual stuff with

            definitely not impossible to do in sketchup but i would put it near the bottom of the list as the go-to app for doing it πŸ˜„

            i'm not sure how much further i'll be able to go with this one (i'm already 2.5 hrs in) but i'll clean up some of the mesh and post it here incase someone wants to add on to it..

            a couple of bumps in there and the nose is too pointy but it shouldn't be too hard to correct..

            space1.jpg
            space2.jpg
            space3.jpg

            dotdotdot

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            • soloS Offline
              solo
              last edited by

              Okay, now for a different approach, I made a thumb sucky proxy (as I do for making cartoon characters, by trial and error)

              It's not accurate but definitely looks better and smoother.

              I have added the basic SDS model if y'all wanna play.


              proxy


              proxy


              SDS of proxy


              Intersect plane for bottom


              b5.jpg


              SDS version model

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • S Offline
                Solidseal
                last edited by

                My work so far πŸ˜„
                Not perfect but thats all I know about this programm πŸ˜„

                No plug ins used
                and the big knob is a tad to big


                1.jpg


                2.jpg


                3.jpg

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  ok, here's my stopping point.. i might draw it in rhino eventually for practice but i'm already burned out on the SU version πŸ˜„

                  feel free to use the mesh to take it further though i'm not sure it's at the best point for that..

                  the attached skp looks like this

                  i used tig's Extrude Edges By Rail.. the hardest part for that was getting the curves to have an equal number of segments (which isn't necessary for the plugin.. it's just that the poly count can go through the roof if it isn't done like that.)


                  navigator_JH.skp

                  dotdotdot

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    Here is my try..got lazy at the finish and i didn t pay much attention to the keys ..
                    Tools used...hmm:line,move,scale,ffd,joint push&pull,sds..
                    Take care!

                    Elisei


                    remcon.jpg


                    remcona.JPG


                    remconb.jpg


                    remconc.jpg


                    remcon.skp

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      awesome job ely!

                      that's a big time SDS ad right there πŸ˜„

                      [edit] seriously impressive.. i didn't think anyone was going to get that close.
                      a few years worth of modeling cars in SU really pays off huh.. πŸ˜„

                      dotdotdot

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                      • S Offline
                        Solidseal
                        last edited by

                        @ely862me said:

                        πŸ˜„ Thanks!
                        Sorry i didn t kept the model without subdividing ..Maybe other time!

                        Elisei

                        Elisei .. I have seen your vids @ tube making that supercar (posted there also πŸ˜› )
                        I was just wondering. What kinda system do you have ?

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          It s not that good.. trust me..
                          Intel(R) Pentium(R) Dual Core 2.80 Ghz
                          1 Gb ram
                          nVidia 8600Gt 1 Gb video card

                          Why are u asking!?

                          Elisei

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • stefanqS Offline
                            stefanq
                            last edited by

                            Bravo Ely!

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                            • ely862meE Offline
                              ely862me
                              last edited by

                              πŸ˜„ Thanks!
                              Sorry i didn t kept the model without subdividing ..Maybe other time!

                              Elisei

                              @unknownuser said:

                              a few years worth of modeling cars in SU really pays off huh.. πŸ˜„

                              yes sir,it does πŸ˜„

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                Jaysus this is tough....... after Ely's excellent model i'm somewhat embarrassed by this attempt 😳

                                Space Explorer I.jpg

                                Space Explorer II.jpg

                                Think I need a different approach ❓

                                Download the free D'oh Book for SketchUp πŸ“–

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                                • A Offline
                                  alpro
                                  last edited by

                                  Great job Ely and Adam!!, niether one of you guys mentioned how much time you got into it, just curious cause I started but after about an hour and half with nothing acceptable, I said thats enough. Again all I can say is hats off to you guys.

                                  Mike

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    Thanks Solo for starting this thread. It turns out to be the most interesting modeling thread in a long time here on SCF.
                                    Especially because the subject is a bit out of the boundaries of Sketchup's strenghts.

                                    I like the latest efforts of Pete, Ely and Adam.
                                    The most difficult trick would be to get a clean mesh, which is difficult for a polygon modeler to achieve.
                                    Especially when using a render engine to visualize stuff like that, a clean geometry is crucial.

                                    It would be interesting to see a MOI3D user post a version using Nurbs so we can compare and learn.
                                    Lately I am interested to see if a Sketchup + MOI workflow would be a good approach to cover the whole modeling spectrum.

                                    I vote for NURBS FOR SKETCHUP!

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                                    • A Offline
                                      avariant
                                      last edited by

                                      I'm having a hard time creating a beveled edge that doesn't completely destroy the model...
                                      I don't have progression screen shots, but I started with a rectangle and used intersect to shape it. I used intersect to create an outline for the buttons too, so they follow the body contour (but made it a lot more work!)

                                      I know the scale and body shape is off... I just eyeballed it.


                                      navigator.jpg


                                      navigator2.jpg

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                                      • S Offline
                                        Solidseal
                                        last edited by

                                        @ely862me said:

                                        It s not that good.. trust me..
                                        Intel(R) Pentium(R) Dual Core 2.80 Ghz
                                        1 Gb ram
                                        nVidia 8600Gt 1 Gb video card

                                        Why are u asking!?

                                        Elisei

                                        wel because when I create a sphere with 2 circles with 100s my pc has serious problems πŸ˜„ also when I take your model and I copy/move the upper layer of the connexion explorer it needs like 20 seconds to think cuz of the high polys I guess.
                                        but I think your models are high polys also but it goes way smoother .. or are they low poly ? ( dont know all about polygons though)

                                        Intel(R) Pentium(R) Dual Core 2.80 Ghz
                                        2 Gb ram
                                        Ati Radeon HD4870 1 Gb video card

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by

                                          Thx guys!
                                          Adam -very nice πŸ˜‰
                                          Alpro-i don t know exactly how much time--let say about 2 hours.
                                          Solidseal -watch this thread http://forums.sketchucation.com/viewtopic.php?f=72&t=2467

                                          Happy sketching!

                                          Elisei

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • EarthMoverE Offline
                                            EarthMover
                                            last edited by

                                            Finally feeling like I have something respectable. Pretty much the same method as my first attempt, but used more FFD, Fredo Taper & Bend and Dieder's Projections to get the job done. Still need some work on the buttons and I could probably do it again with less segments in my initial bezier splines to make it manageable, plus the "nose" on mine is a bit flat. Unfortunately, I have a corruption in the file and when I try to save it, it crashes sketchup. Decided to do a couple Twilight renders since I may not be able to save the file and I know it's too heavy to use for a render challenge. I'll update the post with new renders when they finish.

                                            Space Navigator Render3 copy.jpg


                                            Space Navigator Render1.jpg


                                            SU_SNOUTPUT3.jpg


                                            SU_SNOUTPUT2.jpg


                                            SU_SNOUTPUT5.jpg

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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