My Models (~goldenfrog~)
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Scott,
Thank you for your advice. It may do us good if you know what I'm really up to with Sketchup.
I'm not arguing with you here. I am really using it for fun, and I'm just a teenager with no clients. If I do decide to look for a career in 3d modeling, your advice will help me very much. However, I'm thinking of something regarding chemistry, sooooo...I may not need to be too concious of my poly count. However, I have reduced the poly count of the door handle, as seen in the attachment below:
I have also found the source of my large amout of polys, Haha...I used the "Add Detail" sandbox tool, so I could move certain points around on the mesh, but I forgot to delete the unused polys. But, in the latest revision, I have those fixed. I havent uploaded this revision yet, however. I also rounded the grille.~Goldenfrog~
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Goldenfrog,
Adding detail too early on is what killed you
I always start out with a very rough shape and refine it slowly, always keeping in mind where I need more detail and where I do not. I think the fact that you are going back and trying to fix certain areas and learn from the advice shows growth so I give you respect for that. I have also added a link that might help you in the design phase of your cars. We sketch everything first and then scan in our sketches to model over them. It is a great way to stay true to your original design as well as keep proportions. I hope this will help you. The tutorials are mostly photoshop training videos and such but the overall concept carries over into any program you choose to model in.
http://www.carbodydesign.com/tutorials/hand-drawing-sketching-tutorials.php
Chemistry huh? Well good luck to you.
Best regards,
Scott -
Scott
Thanks for the encouraging and helpful advice, and the link. I will check out the tutorials there.~Goldenfrog~
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No worries. We are all here to help. With such a diverse group and skill level I find this forum one of the best for just about any design advice.
Scott
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attached is a head lamp i'm still working on.
projector beams, bubble covers like a mercedes a turn lights.
best advice would be to work with circles and pulling lines. think of wedding cakes and cones.
looks like you're getting the idea! keep it up!
chris<pixelmonkey>:D
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Nice work Pixelmonkey.
Scott
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Thanks pixelmonkey. The light is looking really great. Have you finished the rest of the car?
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I fixed the scale issue...
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Hello, fellows! As the weekend passed, I was getting very inspired by Gran Turismo 5 prologue, and Gran turismo 4. So, I started work on a car a few minutes ago. So far, I'm happy with it.
It is very much based on the Ford GT.
No new work on the Goldenfrog Motors D-180. I may get around to doing that, but not any time soon.
EDIT: Any comments, guys? Here's yet another new project: Nissan GTR. Pics are below.
In the Kerkythea render, the inside of the light is red. This will be fixed. But, for now, look at the detail in the lights. I had three referece pictures, so that helped alot.I'm really please with how it's turning out!
Constructive critisism is always welcome, if you want 3d views, go here : http://sketchup.google.com/3dwarehouse/details?mid=5b102076d2e1f968f6c80f6a5291c505
Please post a reply!
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Chaps?
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Headlights are a great improvement mate, however the body looks a little over smoothed/softened.
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Pete,
Thanks for the feedback. I had three reference images for the headlights.
As for the body being to softened...Does that mean I should unsoften some of the faces? Or, should I just add more polies, and smoothen it. Not sure quite what you want done.
GF
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U no my 2010 mustang gt500 that's on the warehouse that in made I'm looking to up date it so
it all 2010 mustang not half 2010 hAlf 2008. Rogue is the only one with good mustang taillights and ther on his new 2011 rogue milono -
Hmm...Last time I asked him if he was up to anything new, he said that he hadnt much time to do sketchuping. Is he working on this milano ro has he uploaded it? Hey, in case you need a nissan GTR based car, you could use my new nissan GTR when it's complete.
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Thanks man
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No problem
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If u want I can email u some graphic that u can transfer on to some of ur cars
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Devin
Thanks for the offer, but I have plenty of decals from blueprints...AND, plus, I'm not allwoed to share my email adress. Sorry.
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haha hay watu think of this car. i think its missing something any ideas(im thinking stripes)
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@dmk said:
haha hay watu think of this car. i think its missing something any ideas(im thinking stripes)
Beautiful model...in my opinion it doesn't need stripes. If it is missing anything it would be just small detail work...small rounded panel gaps, window weather stripping, perhaps slightly darker color in the rotor vents, and projecting a seamless carbon fiber texture on the lower trim and the mirrors. All very little things that will add that little extra but they are just that, extras. The model is great without it.
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