Npr render with twilight a la Majid and Tom
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@richard said:
Baz I saw the gummies then noticed your in Aust!!! Didn't realise!
Actually the trees are from 'Toms tree bundle', I changed the trunk colour to 'ghost gum', beige really.
I can't play here for a while, the real world has caught up with me, work wise.
I will check out the 'new' technique and post again in 3/4 days.
Meanwhile, thanks all for your interest and help.
Baz
ps: What do you think of Toms comments? I'm not stirring, just curious. -
@baz said:
@richard said:
Baz I saw the gummies then noticed your in Aust!!! Didn't realise!
Actually the trees are from 'Toms tree bundle', I changed the trunk colour to 'ghost gum', beige really.
I can't play here for a while, the real world has caught up with me, work wise.
I will check out the 'new' technique and post again in 3/4 days.
Meanwhile, thanks all for your interest and help.
Baz
ps: What do you think of Toms comments? I'm not stirring, just curious.Mate I was meaning the gummies in the photo reference!!!
Mate Tom has been quite gracious in giving you a lot of respectful informations!! It's hard to suggest it's right or wrong! I certainly agree with his comments about getting some tree shadows onto the driveway though at the same for this type of render I'm still not sure!
I would agree with Tom's comments about the trees not giving volume as cutouts tend to be lacking in that regard. If I use cutouts in a render I tend to paint them to a sandboxed grid so they avoid that flatness, or push planes back and forth! I'm not sure how Toms trees are constructed so not sure what the best method would be!
I'm not one to clutter scenes so that you loose the actual building, for example the one thing that caught my eye was the bike and pots - could be due to the angle of the shadow hiding much of the dwellings frontage! One thing I'd never do though is leave stuff lying around I'm not sure why one wants to take away from the design - your job doing a render is to show the dwelling not the entourage!
The other thing I feel and it sounds a bit adverse to where we are (the SU forums) but mate this style for me is verging on common SU! SU/PS has so many cool ways to create some nice styles and they just don't seem to be utilised, the same gets regurgitated over and over and is all so similar to the old dennis technique of years gone and it's getting old!
For me your scene is already well over baked, adding more clutter, more effect, more shadow - all when your not utilising the option to create realism is all just tending to obscure the actual purpose!
KISS - Keep It Simple Stupid is a fairly common term in aust and one worth observing generally I think!
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BTW mate! Not meaning at all to suggest that I don't understand why you are wanting to adopt new techniques but simply suggesting to look toward new styles!
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gotcha.. food for thought.
baz -
Nice renders, but a bit too colorish in my sight. and were are the edge lines (in my tip, they are present )
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