Quick and dirty clay renders
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Great work Oli, simple, well modeled and very effective for the Planners.
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ive stretched some of the windows in photoshop to give more weight to the elevation...man i need to make some changes tomorrow
edit: cheers dylan...but the planners will be getting fully textured versions with trees and grass and lots of happy things
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Wow talk about missing out on a heated debate before the thread got back on track!!!
Oli - mate really like your clay style, I remember one of the first of yours I saw (hi rise) and was really taken by it! These ones for me don't seem to capture the superbe camera work of those - though vertical height helps in anything tall!
Mate I think you need to push the funrnishings away from the window a bit, looks crowded.
I always wonder with clay about what type of glass finish (but not glass) would work in the windows to keep with the theme but not look like the only real material!
Have you ever tried a render running subdivide over the model so as to get the look of more geometry - I think you have added linework here post pro correct? I always like those clay images you see with the mesh displayed! I think they look cool!
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I think it is the verticals not being maitained that is throwing off the camera angles, though only my opinion!
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Oli... if client likes them/understands them - it's all that matters - sketch it on a bar napkin!
but with these - they're missing some glass reflections... IMHO. suppose you didn't want them to distract from the views inside?
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Nice renders, but what i would like to know is how do you get the name in the picture on the right side .
Is it a watermark or is this the picture in the background ?
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lol fletch I just forgot....no other reason. textured versions will be proper windows though-thats why i asked you which material template was best to use for externals-its for this project.
hvanessen: i just added the text in photoshop...you can add text in pretty much any image editing software even paint.
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