Urban rejuvenation UPDATED
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Nice images, Pete
They make me believe that the original idea of "loft" living is still somewhat valid in the U.S. When Finnish developers get hold of a property like that they try to cram in as many and as small apartments as possible. Or were the images from the only large one?...
Anssi
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Pete, does the photo have a name or anything? I can't seem to find it on Sascha's website.
-Brodie
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What did you use for lighting Pete, is it all daylight or are there some lights hidden somewhere?
-Brodie
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Brodie, I stumbled upon Sascha's work from a model I found on the WH, here is the model: http://sketchup.google.com/3dwarehouse/details?mid=32870e435048ffdfc8e7fe73f8db5f38&prevstart=0
There are no lights, all scenes including the loft, apartment and foyer escalator are only lit by sun.
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Solo, these are fantastic, really.
I LOVE the firts video, with the trasitions between Sketchy screen and render, I think this is really convincing. Vray for Max really have an edge compared to others engines. It is quite difficult, more than others, but I can easily spot the qulity once you get to know how to use itCongratulations. Details are really amazing. They do the render.
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Anssi wrote:
@unknownuser said:
They make me believe that the original idea of "loft" living is still somewhat valid in the U.S. When Finnish developers get hold of a property like that they try to cram in as many and as small apartments as possible. Or were the images from the only large one?...
There are four units that are like this of what I know, I have only been given the plans for one of the industrial building renovations, so there may indeed be more. There are many smaller units that could be described as 'crammed', they are the ones that will get the best city views, studio and efficiencies that will draw the single professional. The large industrial units with exposed pipes and utilities, and which have a mezzanine option are marketed as 'artist' studio lofts. I believe that they had no choice of dividing the area any further, structurally and financially and also think that this industrial look will be a very retro option that will sell well (depending on price that is)
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always excellent work. did you model those blinds in SU or Max?
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great work pete, very 'seattle' feel to it
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Really nice, Pete...!!
As usual it's very inspiring - as well as a joy - to see your work...And I see that we share the same taste when it comes to the art on the wall...
(except you've turned the immage 90 degrees...) -
nice!
props to you sir. -
Nice images Pete. There is no doubt that vray is the best renderer on the market including Maxwell. The light and glass are fantastic.
C'mon mac version!
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wow.. awesome presentation! such a great idea.
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Inspirational yet again Pete.
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Impressive work... as always
I'm a big fan of your art since starting to watch this forum. -
Thanks guys.
Troy, the blinds are Max models, imported into SU.
Oliver, you from the UK right? Seattle is like London so they say, must be a weather thing.
Frederick, yup we certainly do, I am not 100% sure of which orientation is correct, but judging from the signature, WH and one other site I googled, the orientation I used seems to be what Sascha intended...I guess it's subjective to taste really.
Jeff, I must say that light with an unbiased engine is hard to top, but the attraction with Vray is the speed and quality, had I been a purist without a time handicap I'd let it run for a few days with an unbiased engine, but in the real world deadlines need to be met and Vray certainly is an amazing app for just this.I have another set that was not used for reasons I'm not sure, anyway this is a female toilet conversion to Nana wall bathroom.
For better quality
See bottom slideshow: http://solosplace.com/RENOVATIONS.aspxHere is a video, quality is a little sucky.
[flash=640,360:2ool8gy4]http://vimeo.com/moogaloop.swf?clip_id=7065353&server=vimeo.com&show_title=1&show_byline=1&show_portrait=0&color=&fullscreen=1[/flash:2ool8gy4]
Color banding is due to .tiff to .jpg compression.
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good work solo, i like how you explain the desing process in those animations, very clear,,i have minor thing to comments that i think can improve the renders, i think it can be more bright cause i found them a little dark, also the exterior background seems a little desaturated and the perspective i think is wrong, but in all i like your work and this is only said with the best intentions my friend.
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Thanks, the city outside the windows has a 30% transparency as I wanted it not to overpower the scene, the perspective of the city I guess could seem a little off.
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