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    • E 離線
      Ecuadorian
      最後由 編輯

      @olishea said:

      frederik.......is it possible to increase the AA of the alpha mask preset?

      If it's for replacing the background, have you tried this with a big plane instead?
      http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=471

      -Miguel Lescano
      Subscribe to my house plans YouTube channel! (30K+ subs)

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      • olisheaO 離線
        olishea
        最後由 編輯

        Some more detail. Glass forest this time......still WIP

        one iteration of subsmooth

        http://i654.photobucket.com/albums/uu269/olishea/glass_forest_no_logo_small.jpg

        oli

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        • A 離線
          AcesHigh
          最後由 編輯

          Im amazed at the modelling... so organic... I dont have the minimum idea on how to even begin such modelling at Sketchup... congratulations!

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          • T 離線
            TonyV
            最後由 編輯

            Hey Oli,

            Thanks for all the great images. You mentioned you use a technique called "sub-smooth". Can you fill me in on what that is exactly or point me in the direction of a forum that can help me learn. Thanks so much.

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            • olisheaO 離線
              olishea
              最後由 編輯

              favicon

              (www.smustard.com)

              its a modeling plugin for making organic forms. its $22 but its well worth it.

              Search this forum for subdivide and smooth and there's tons of information and tutorials. try youtube also.

              I made this building with it a while back, lots of possibilities:

              http://i654.photobucket.com/albums/uu269/olishea/planelevations.jpg

              oli

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              • olisheaO 離線
                olishea
                最後由 編輯

                More detail and texturing this time.

                http://i654.photobucket.com/albums/uu269/olishea/final-1.jpg

                oli

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                • E 離線
                  Ecuadorian
                  最後由 編輯

                  😲 Wow, Oliver!
                  This is starting to look like a work of art! It reminds me of Max Ernst's painting La joie de vivre.

                  -Miguel Lescano
                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                  • daleD 離線
                    dale
                    最後由 編輯

                    Damn fine 👍

                    Just monkeying around....like Monsanto

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                    • olisheaO 離線
                      olishea
                      最後由 編輯

                      Miguel...the similarites are ridiculous!!

                      I've never seen that painting before but the concept behind the artist's approach is pretty much the same as mine. It's like a study into curiosity, intimidation and fear. The fear of the unknown, what we can't see. It symbolises the human condition and the deep complexity of our minds....a jungle of thoughts, fears and expectations along this path of life.

                      That's my philosophy 😄

                      oli

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                      • E 離線
                        Ecuadorian
                        最後由 編輯

                        He he he... what you just wrote sounds like something out of Pinky and the Brain's "Pinkasso" episode. 😉
                        [flash=610,480:1p3qwsfg]http://www.dailymotion.com/swf/x7fd00&related=0[/flash:1p3qwsfg]
                        http://www.dailymotion.com/video/x7fd00_15-b-pinkasso_shortfilms

                        Anyway, Max Ernst has very different styles, be sure to check out the rest of his work. 😎

                        -Miguel Lescano
                        Subscribe to my house plans YouTube channel! (30K+ subs)

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                        • olisheaO 離線
                          olishea
                          最後由 編輯

                          lol I didn't really wanna get into the ideas behind my work.....its a bit embarassing really!!

                          oli

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                          • S 離線
                            sepo
                            最後由 編輯

                            Great image Oli. I presume this is HDR lighting and background. Impressive really. How long was cooking for?

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                            • olisheaO 離線
                              olishea
                              最後由 編輯

                              Thanks very much Sid, your kind words mean a lot. Yes spherical HDR and sun-to a rough stone template on the texture. Again, I changed background after cos I like to play with overlays on it to get the graduated tone. The sun and rays are completely wrong though hehe!! 😳

                              I painted some more colour in PS though. New Layer > Blending Mode > Color> get a soft brush> paint some blues, oranges, yellows, greens> change layer opacity....looks great. Also if you 'color range' the shadows and duplicate them onto a new layer you can give them a spooky blue hue with 'colorize'. Again, change blending mode to 'color'.

                              I need to do another iteration of subsmooth. I will share the model when its finished mate.

                              oli

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                              • E 離線
                                Ecuadorian
                                最後由 編輯

                                Hey, Oli, did you try combining this...
                                http://www.forums.sketchucation.com/viewtopic.php?f=18&t=22786&hilit=+background
                                with this...
                                http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=471
                                for your background?

                                -Miguel Lescano
                                Subscribe to my house plans YouTube channel! (30K+ subs)

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                                • olisheaO 離線
                                  olishea
                                  最後由 編輯

                                  Miguel I wasn't ignoring your last post about this technique, I just forgot to reply sorry. I tend to re-apply the sky on another layer in PS so I have more control over it....I am very fussy! I used an alpha mask at 3x viewport resolution so it was extra crisp. I will use your method for everything else though it makes sense.

                                  [edit] Sid....I left it cooking for 15 hours but 2 hours would have been enough really. I like to leave stuff rendering overnight cos you get a little present in the morning!! It only took 10 seconds to process the geometry 😄 It's quite slow at the moment though cos I'm running windows through vmware fusion on mac....so the mac version should be much quicker for me 😄

                                  oli

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                                  • michaliszissiouM 離線
                                    michaliszissiou
                                    最後由 編輯

                                    Better and better oli. 👍
                                    About textures: Have you tried to project a huge texture? You're not going for animation, are you?
                                    "I'm running windows through vmware fusion on mac....so the mac version should be much quicker for me"
                                    Boot camp oli, there's boot camp.
                                    "a jungle of thoughts, fears and expectations along this path of life"
                                    Like a render engine, its a man's creation too, what should we expect? 😆

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                                    • N 離線
                                      nomeradona
                                      最後由 編輯

                                      the last one with texture is great. although im still vying for a much smoother texture. perhaps add more itiration. because if its organic, the more it would deviate from polygonal looking. just imho ok.

                                      visit my blog: http://www.nomeradona.blogspot.com

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                                      • olisheaO 離線
                                        olishea
                                        最後由 編輯

                                        HI Nomer, yeah I understand, this was more of a tester because it's already 53,000 edges! However, new SU 7.1 allows for much better navigation around the model.

                                        The final one will be silky smooth, I'm still working on the 'proxy', not this mesh. Texturing is native SU with big seamless texture btw.

                                        Michalis I can't use boot camp...i tried it once and failed, I dont have the correct windows/service packs etc. 😢

                                        without lens flare and a bit spookier:

                                        http://i654.photobucket.com/albums/uu269/olishea/final_2-2.jpg

                                        and one I made with a stand alone image editor called 'toy camera'

                                        http://i654.photobucket.com/albums/uu269/olishea/toy_large.jpg

                                        http://i654.photobucket.com/albums/uu269/olishea/Picture1.png

                                        oli

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                                        • michaliszissiouM 離線
                                          michaliszissiou
                                          最後由 編輯

                                          Nice render oli. Thanks for this toy too, lot of fun. 👍

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                                          • olisheaO 離線
                                            olishea
                                            最後由 編輯

                                            I think you can get it from here:

                                            Link Preview Image
                                            PRODUCTS Free softwares | pentacom pentacom.jp softwares and web design.

                                            favicon

                                            (www.pentacom.jp)

                                            for mac and windows

                                            oli

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