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    ๐Ÿซ› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    SP render!!

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    • W Offline
      Wacov
      last edited by

      Very (very, very, very) short rendered sketchy physics animation, made with Indigo:
      [flash=560,400:2uid1b86]http://www.youtube.com/v/eXjcsm9zsTI&hl=en&fs=1[/flash:2uid1b86]

      http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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      • R Offline
        remus
        last edited by

        Nice to see someone with a bit more sp experience playing around with rendered animations.

        I dont suppose youve given twilight a try? might be able to do longer animations without committing your computer to weeks of render time ๐Ÿ˜›

        http://remusrendering.wordpress.com/

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        • W Offline
          Wacov
          last edited by

          Yeah! I've got the demo, may aswell try it ๐Ÿ˜„

          http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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          • F Offline
            fymoro
            last edited by

            I want to see more... ๐Ÿ˜„

            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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            • W Offline
              Wacov
              last edited by

              I'm just trying Twilight now, it's pretty great for this!

              http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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              • F Offline
                Fletch
                last edited by

                use a fake emitter on the surface of the light ball with a pointlight inside and render with Easy "low" or "Medium" (do test on prelim for practicing with rendering animations)

                you can of course render it other ways, even make the sphere a light emitter (as I assume you've done here), but that will render much longer... try it with the progressive animation render settings.

                making the sphere an SSS wax material with a pointlight inside could also be interesting. when rendering SSS materials with non-progressive render methods, use one with a "+", so Medium+ would be a good one in that case.

                look up the SP animation threads on TWL's forum ๐Ÿ˜‰

                Fletch
                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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