sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    South wind #2

    Scheduled Pinned Locked Moved Gallery
    51 Posts 15 Posters 5.5k Views 15 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • david57D Offline
      david57
      last edited by

      Looks professional.

      1 Reply Last reply Reply Quote 0
      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Thanks david. I post this too so have an idea what's happening with a low polys model + a render engine that doesn't support displacement maps or even normal maps. Rendered in zbrush internal renderer in 10 sec, 2 000 000 polys here.
        tinosZbrush.jpg

        1 Reply Last reply Reply Quote 0
        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          Here is a podium 20 sec render, not so bad this time, plus a simple SU lighthouse model. So I modeled something with SU after all.
          TinosRock5.jpg

          1 Reply Last reply Reply Quote 0
          • R Offline
            remon_v
            last edited by

            awsome. that quick render with what system specs?

            1 Reply Last reply Reply Quote 0
            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Thanks remon. On a mac pro (2 nehalem xeon, 8 cores 16 threads 2.26 GHz, 6GB RAM)
              Another two just for fun.
              TinosRock7.jpg
              TinosRock6.jpg

              1 Reply Last reply Reply Quote 0
              • R Offline
                remon_v
                last edited by

                here's my effort. It's not as nice as Michalis' and solos effort. Rendered with vray and a little ps. Suggestions and C%C's are welcome. BTW took me 20 min and 10 s to render with an amd phenom X4 940, 4 gig of ram.

                http://i22.photobucket.com/albums/b336/remon_v/test7-2.png

                1 Reply Last reply Reply Quote 0
                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  IMO remon, this background sky is a wrong choice. Doesn't work with the sea (reflections?), it doesn't "explain" the light on the rock either.

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    redot
                    last edited by

                    Those pics are fabulous Michalis.
                    Texture baking is working a treat. You'd never know they were low poly.

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      nomeradona
                      last edited by

                      this is just becoming a great exercise again. nice model and nice water surface. the sceond image of solo looks realistic.

                      micha... the 20 sec render is my favorite....

                      visit my blog: http://www.nomeradona.blogspot.com

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        remon_v
                        last edited by

                        You're right Michalis... I did see it also, tried to fix it in PS but didn't come out nice.
                        Ok I did some more testing... Trying to fix the reflections and reducing the rendertime. I setup a billboard at the back. I gave the ship a dark blue (nearly black) texture I put an omni light in front of the sun and removed the "sketchup sunlight". So here it is:

                        http://i22.photobucket.com/albums/b336/remon_v/3.png

                        as you can see reduced the time alot 😄

                        1 Reply Last reply Reply Quote 0
                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Thats better remon. More reflections are needed though, or maybe try a simpler sky.
                          Thanks nomer.
                          Here's a heavier PP.
                          BTW did you know that Victor Hugo was a great artist too? Do some search in google and I'm sure you wont be disappointed.
                          PPRock7s.jpg

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            remon_v
                            last edited by

                            nice Michalis... I did some other tests. The water is more reflective and I also edited the rock texture a bit. here it is:

                            http://i22.photobucket.com/albums/b336/remon_v/8.png

                            1 Reply Last reply Reply Quote 0
                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              Better now remon but I have my doubts about this sky.
                              I tried to do something similar here. Heavier PP this time.
                              Rockpp2.jpg

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                remon_v
                                last edited by

                                very nice and realistic... I'll try one with another sky soon

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  d12dozr
                                  last edited by

                                  @michaliszissiou said:

                                  Baked in blender > rendered with podium.

                                  Very nice images, michaliszissiou...Could you please explain what "baked textures" are?

                                  3D Printing with SketchUp Book
                                  http://goo.gl/f7ooYh

                                  1 Reply Last reply Reply Quote 0
                                  • david57D Offline
                                    david57
                                    last edited by

                                    Beautiful. This last one is better, some of the others look like procedural clouds and not natural looking. It would be nice if someone would give you an old ship model for this last shot.

                                    1 Reply Last reply Reply Quote 0
                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      Thanks for these kind comments.
                                      d12dozr: See in the first page of this post, solo is asking if he could edit etc. There's the tex file. Looks almost rendered from top view. It is rendered in blender into UV map (baked). Consider this processing as having a nice front view house photo and starting push-pull in SU. Or a nice bumped wall texture ect. What about working with apps like zbrush (you can paint textures on your sculptures there), importing them in blender, bake them, export as 3ds to SU? The idea is almost the same. But benefits are clear. The use of a high polys model to bake a low poly model. (In this post I've posted a zbrush render too, 2 000 000 polys!, so you can see the deference).
                                      High polys vs low polys baked models. I could say "fair enough".

                                      Update:
                                      The color of a sea texture should be dark grey in most cases. Or less dark for more ambience. Ultra reflective though. Its the sky that gives the color, should not forget this.

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        d12dozr
                                        last edited by

                                        Thanks for the explanation, Michalis!!

                                        3D Printing with SketchUp Book
                                        http://goo.gl/f7ooYh

                                        1 Reply Last reply Reply Quote 0
                                        • michaliszissiouM Offline
                                          michaliszissiou
                                          last edited by

                                          This one is a native SU raw render. Some PP for reflections and atmo. The benefits of baked textures are clear.


                                          SU_rock.jpg

                                          1 Reply Last reply Reply Quote 0
                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            This post is for all of you who can't understand how easy you can navigate into a baked model. Easy for low fi machines.


                                            LoResRock.skp.zip

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 3 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement