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    [rendering/editing challenge] Belasi castle

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    • M Offline
      matteo
      last edited by

      If you've read the topic about this castle...
      ( http://forums.sketchucation.com/viewtopic.php?f=81&t=16771&p=132735&hilit=belasi#p132735 )

      ...well, here is the model.
      ( http://sites.google.com/site/matteobignozzi/do/belasi_untextured.skp?attredirects=0 )

      This is an untextured version, because the full model is about 40 mb large.

      The geometry is quite 'compressed', so that it will not kill your GPU; you can compare it to a jpg image: a balanced mix between detail and size. In other words, it's not ready to be used for the next fantasy movie of Peter Jackson, while it's too heavy for Google Earth's average standard.

      I'll be glad, if you play a bit with it and post some rendering here. I'd like to set up a gallery with your entries later.

      Challenge rules

      **You may

      • edit the model and add all the details you need
      • texture it as you wish
      • create a scene with the entire castle or just with a part of it

      You may not

      • set up a fantasy scene: it's too easy and somehow boring for me.**

      Well, what can I say more? just explore the castle and have fun!

      Some more informations are available in italian at my blog, desertB: just click on my signature below.


      belasi-sepia-forum.jpg

      hire me: http://www.nonsolo3d.it/ !

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      • M Offline
        MrWip
        last edited by

        A good challenge, and a really nice model!

        ...When you say no fantasy... does that include:

        • Giant three headed dragoons ?

        Skp + Vray + Photoshop

        • T-Rex-and-other-random-monsters-lonesome-hunters ?

        Skp + Vray + Photoshop

        ... I guess it does... So sad...I'll have to find something else...!

        http://www.wip-archi.com

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        • M Offline
          matteo
          last edited by

          oh no! you have summoned them 😲 😡 👿 😮

          hire me: http://www.nonsolo3d.it/ !

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          • olisheaO Offline
            olishea
            last edited by

            looks cool, might take a look when im bored.

            that final image with all the monsters looks fantastic!

            oli

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            • K Offline
              kwistenbiebel
              last edited by

              I'll toss in some real time LightUp animation.
              This little challenge is a good alibi for me to learn LightUp.
              Total baking time was 4 seconds 😄 . (double quad Xeons)

              [flash=553,447:v5qsnoh5]http://www.youtube.com/v/kK5TZqt3uzY&hl=en&fs=1&[/flash:v5qsnoh5]

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              • M Offline
                MrWip
                last edited by

                kwistenbiebel, your video looks really good (even if a bit of scene organization can improve the rendering 😄 ).

                To be honest, I've also give it a try in lightup, but was not happy with the first result.... can you post your settings ?

                http://www.wip-archi.com

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                • M Offline
                  matteo
                  last edited by

                  nice try Kwist!
                  In effect the castle looks much better when animated than in a static scene.

                  Like of MrWip, I've not had a happy reaction to LighUp: the possibility to apply such kind of lights and shadows inside sketchupit is great, but I cant't live without displaying edges and profiles. 😢
                  Then I abandoned LighUp, but you made me feel like doing some animations with this model. 😄

                  hire me: http://www.nonsolo3d.it/ !

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