Bathroom scene SU > Maxwell
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I've been playing with a fairly simple bathroom scene that I can test different materials and finishes and create some nice lighting and fast cleaning render time wise.
Did up the tile maps with a PS action that I've created that allows me to create the tile size, grout width, tile smoothness, tile edge profile, grout depth etc and save colour, bump and spec maps!
This little scene sky dome and one emitter seems to do the job fairly well, I've got a stack of other emitters in scene though none turned on, they just spoil it!
The back wall tiling looks crap in the mirror I know!
I don't really get to do interiors so this little one has been fun to optimise!
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Nice little scene....How long does it take to clear that scene in Maxwell....it seems still noisy.
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Hey Richard I'm grossed out about the toilet seat and the sink being the same shape! Nice image except for that fact.
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@sepo said:
Nice little scene....How long does it take to clear that scene in Maxwell....it seems still noisy.
Mate I let that run about 4 hrs, the noise in this case is more from the low res export!
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@jeff jacobs said:
Hey Richard I'm grossed out about the toilet seat and the sink being the same shape! Nice image except for that fact.
They are from the same range! At least if one is occupied you have an alternative!
Another view with slightly different layout, still stuffed the tiles on the back wall!
God I pray for RGB values on multilight in v2!
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I'm quite fond of the second image.
@richard said:
if one is occupied you have an alternative!
You ougtha sell the company that slogan.
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And another!
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