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Lets call it "The renders I've failed to achive"...

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  • M Offline
    MrWip
    last edited by 12 Jun 2009, 21:37

    Ok, here is the statement, based on a reflexion on this thread http://forums.sketchucation.com/viewtopic.php?f=81&t=19778&st=0&sk=t&sd=a&start=30 :

    We've all tried to make really good rendering of wonderful architecture (or anything else), but sadly the success is not always easy to gain...
    We've all think that one rendering application should be the one we were waiting for, but the first tries does not at all give the shiny picture we were waiting for...

    So, why not showing it here, with a little explanation, about the effect wanted, and the unwanted result...
    It can be a good exercise, and quite funny if we take a step back on our productions !
    I does not intended it to be a junkyard or an execution chamber for bad pictures, but just a slighty different approach of the subject !

    I'm looking in my files to find this kind of little hidden treasures...

    Just give it some though...

    http://www.wip-archi.com

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    • B Offline
      boofredlay
      last edited by 13 Jun 2009, 02:17

      Good idea. I guess I can start.

      A few months back I tried to achieve a wet concrete look. Using Podium I added a surface just above the concrete texture and made it transparent and reflective. There are so many things wrong with the image not the least of which is the composition. So I just quit.
      Wet.jpg

      Here I was going for a floating chrome sphere with a hole in it, inside a "sound" area all above the water.
      Again... why??? πŸ˜†
      I was bored I think.
      S2.jpg

      Now, if you started a thread... "The Models I Failed To Create" I think my embarrassment would run way deep 😳

      http://www.coroflot.com/boofredlay

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      • L Offline
        linea
        last edited by 13 Jun 2009, 04:44

        I think this is the thread I dared not create, but I'm glad you did. I have so many bad renders to choose from; basically every one I've ever attempted. I do read the tuts but nothing ever really goes in. It was hard to pick the finest example of my ineptitude but I think this is close. Main problem: realism in general, rendered with V-ray.


        suz11.jpg

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        • R Offline
          remus
          last edited by 13 Jun 2009, 08:39

          This is a good thread πŸ˜„

          Heres a few of my twisted creations:
          Learning the importance of segments.
          Finding out why having a render of just mirrors and lights is a bad idea.

          http://remusrendering.wordpress.com/

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          • O Offline
            olishea
            last edited by 13 Jun 2009, 17:20

            I tried to make realistic 3D smoke in Podium with no clipmaps etc.

            Needless to say "I failed to achieve"

            Might try it again some time.

            http://i654.photobucket.com/albums/uu269/olishea/20090112210640_1m35s.jpg

            http://i654.photobucket.com/albums/uu269/olishea/20090112212456_4m3s-1.jpg

            http://i654.photobucket.com/albums/uu269/olishea/smokey.jpg

            oli

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            • D Offline
              david_h
              last edited by 13 Jun 2009, 17:32

              Now I feel bad. Your failures beat the cr** out of my successes. 😳 πŸ’š

              If I make it look easy...It is probably easy

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              • M Offline
                MrWip
                last edited by 13 Jun 2009, 17:41

                David, I was sure someone will come with something like that... but I think it's really good to see that people you think of as render masters have just has much trash in the backyard than anyone else (and even more, because they've try harder to get a result...).

                Actually Boofredlay, I really like your strange floating chrome sphere...

                http://www.wip-archi.com

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                • M Offline
                  MrWip
                  last edited by 13 Jun 2009, 17:46

                  Soo, good to see that this thread meet a positive audience πŸ˜„ !

                  ... learning Vray without any help could be a pain...when you begin to understand certain notions, you dare trying them sure that you've fully get all the secrets of the apps...

                  So when you try to have a nice underwater scene with a displaced gravel floor, you end up with a replica of the great canyon and a crazy cloudy sky out of an other dimension...

                  Skp +Vray

                  http://www.wip-archi.com

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                  • S Offline
                    Stinkie
                    last edited by 16 Jun 2009, 13:12

                    Great thread!

                    Here's my contribution. I set out to make art, and came up with an enormous visual clichΓ©. Anybody need a print to go with the suit and the loft? πŸ˜„


                    ik_ben_een_knoeier.jpg

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                    • P Offline
                      perk
                      last edited by 16 Jun 2009, 13:26

                      Boo
                      Where did you get that rock wall texture? or is that a photo background?

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                      • B Offline
                        boofredlay
                        last edited by 16 Jun 2009, 13:35

                        CGTextures, Brick, Brick Medieval, Mixed size, Page 2
                        http://www.cgtextures.com/texview.php?id=23613&PHPSESSID=20ad8d45bd8d53c79757de47af60c052

                        http://www.coroflot.com/boofredlay

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                        • D Offline
                          david57
                          last edited by 16 Jun 2009, 21:34

                          Here's one with the trees to close to the building so i never finished cause it took to long to render.


                          Oops.jpg

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