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    Romanesque monastery

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    • A Offline
      Aerilius
      last edited by

      Texturing is now complete. For these renders, I have not yet used bump maps and procedurals.


      render7.jpg


      render4.jpg


      render5.jpg

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      • GaieusG Offline
        Gaieus
        last edited by

        Looking nice so far (oh, no - great)

        Bumps and some subtle reflections/shininess here and there will definitely put it onto a next level.

        Try to create a bit of environment for it (some terrain, grass, roads/paths, trees) and it will rock!

        Gai...

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        • GaieusG Offline
          Gaieus
          last edited by

          These are really cool models, Aerilius!
          About naming strategy - why not organise them into appropriate folder? Like Romanesque > Windows/Doors/Columns etc...

          (Especially now, with the back button back in the component browser, it's not too much effort to navigate between the folders)

          Gai...

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          • A Offline
            Aerilius
            last edited by

            I've still been working on it, but I think I can start rendering today (with now bump maps, shininess, layerd materials etc)

            By the way, I just found a way to make it look more real, "real 3d" 😆
            http://forums.sketchucation.com/viewtopic.php?f=179&t=22754&p=192152#p192152

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            • GaieusG Offline
              Gaieus
              last edited by

              Anyway, looking forward to seeing it. I had a look at the screenshots in your other topic and they indeed look promising! 👍

              Gai...

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              • A Offline
                Aerilius
                last edited by

                Kerkythea is busy. But in the meantime I can post an image from some days ago:
                2009-10-14_Limburg_Schöpfwerk.jpg
                now in ruins

                The monastery had a well (quite deep - 84m through the rock). I found a reconstruction drawing from 1852 for the bucket elevator (there are also other proposals like a wooden crane). I used the "aged materials pack" (was very difficult to adjust for the size of this model).

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                • A Offline
                  Aerilius
                  last edited by

                  I added the surrounding buildings, the cloister, the refectory and the sacristy.
                  Unfortunately all in gothic architecture and not romanesque, so it took longer than I wanted. For that the effort was worth it, I uploaded some components to 3d-warehouse.

                  http://sketchup.google.com/3dwarehouse/download?mid=aae30d4b36f19d48a124f4737362fcd&rtyp=lt&ctyp=other&ts=1254695240000

                  I hope they will be useful to someone.

                  I have already 120 components, already very confusing. I should optimize my naming strategy.

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Ehm... 😳

                    Is that first image a reconstruction and render of the well? 😲

                    Gai...

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                    • A Offline
                      Aerilius
                      last edited by

                      I've tried some more renders, as spherical panoramas. I think they allow a much more realistic experience to the viewer than an animation (coming soon), because I don't have to care about render time and can use much better settings and light effects.
                      See here: http://forums.sketchucation.com/viewtopic.php?f=81&t=23796

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                      • A Offline
                        Aerilius
                        last edited by

                        I posted some final renders in the gallery.

                        In October, I have also rendered some thousand images, but I'm afraid I will not have enough time to finish the animation in the last days of vacations.

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