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    Romanesque monastery

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    • GaieusG Offline
      Gaieus
      last edited by

      BTW that "intersection" is called "crossing" in English (but of course this doesn't matter the slightest in this case).

      Gai...

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      • M Offline
        Macker
        last edited by

        The best way to resolve your lighting issues in the interior shots is to use Metropolis Light Transport rather than PM+FG. Though to achieve the "light rays" you'll need to turn on bi-directional path tracing.

        For the exterior shots I'd use Path Tracing (Progressive), but I'd be sure to set the supersampling to at least 2x2, and definately 3x3 if render time isn't an issue.

        Check out my blog @ http://macviz.blogspot.co.uk

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        • A Offline
          Aerilius
          last edited by

          Texturing is now complete. For these renders, I have not yet used bump maps and procedurals.


          render7.jpg


          render4.jpg


          render5.jpg

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          • GaieusG Offline
            Gaieus
            last edited by

            Looking nice so far (oh, no - great)

            Bumps and some subtle reflections/shininess here and there will definitely put it onto a next level.

            Try to create a bit of environment for it (some terrain, grass, roads/paths, trees) and it will rock!

            Gai...

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            • GaieusG Offline
              Gaieus
              last edited by

              These are really cool models, Aerilius!
              About naming strategy - why not organise them into appropriate folder? Like Romanesque > Windows/Doors/Columns etc...

              (Especially now, with the back button back in the component browser, it's not too much effort to navigate between the folders)

              Gai...

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              • A Offline
                Aerilius
                last edited by

                I've still been working on it, but I think I can start rendering today (with now bump maps, shininess, layerd materials etc)

                By the way, I just found a way to make it look more real, "real 3d" 😆
                http://forums.sketchucation.com/viewtopic.php?f=179&t=22754&p=192152#p192152

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Anyway, looking forward to seeing it. I had a look at the screenshots in your other topic and they indeed look promising! 👍

                  Gai...

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                  • A Offline
                    Aerilius
                    last edited by

                    Kerkythea is busy. But in the meantime I can post an image from some days ago:
                    2009-10-14_Limburg_Schöpfwerk.jpg
                    now in ruins

                    The monastery had a well (quite deep - 84m through the rock). I found a reconstruction drawing from 1852 for the bucket elevator (there are also other proposals like a wooden crane). I used the "aged materials pack" (was very difficult to adjust for the size of this model).

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                    • A Offline
                      Aerilius
                      last edited by

                      I added the surrounding buildings, the cloister, the refectory and the sacristy.
                      Unfortunately all in gothic architecture and not romanesque, so it took longer than I wanted. For that the effort was worth it, I uploaded some components to 3d-warehouse.

                      http://sketchup.google.com/3dwarehouse/download?mid=aae30d4b36f19d48a124f4737362fcd&rtyp=lt&ctyp=other&ts=1254695240000

                      I hope they will be useful to someone.

                      I have already 120 components, already very confusing. I should optimize my naming strategy.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Ehm... 😳

                        Is that first image a reconstruction and render of the well? 😲

                        Gai...

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                        • A Offline
                          Aerilius
                          last edited by

                          I've tried some more renders, as spherical panoramas. I think they allow a much more realistic experience to the viewer than an animation (coming soon), because I don't have to care about render time and can use much better settings and light effects.
                          See here: http://forums.sketchucation.com/viewtopic.php?f=81&t=23796

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                          • A Offline
                            Aerilius
                            last edited by

                            I posted some final renders in the gallery.

                            In October, I have also rendered some thousand images, but I'm afraid I will not have enough time to finish the animation in the last days of vacations.

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