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    .medieval city.

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    • tinanneT Offline
      tinanne
      last edited by

      Excellent job Jason!

      Executive Director : American Society of Architectural Illustrators
      AIP 30 Competition opens soon. ASAI.org

      Architectural Rendering

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      • R Offline
        rdluther
        last edited by

        what a fun model... too bad you cannot take it to the next level but time is money, keep it in a back file and work on it in your spare time this model has such great potential for whatever direction you want to take it, great job!

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        • P Offline
          publied
          last edited by

          very interesting job. you're using a very lot of patience.

          hire me@ http://www.publied.it !

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          • pilouP Offline
            pilou
            last edited by

            Remember that! โ˜€
            Le Mog is a crazzy modeler ๐Ÿ˜‰
            Explore his site, it's absolutely terrific ๐Ÿ˜ฎ ๐Ÿ˜ฎ ๐Ÿ˜ฎ

            http://www.lemog.fr/lemog_expo_v2/albums/reconstruction/wip/vieux_paris/thumb_wip_vieux_paris_080.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • RichardR Offline
              Richard
              last edited by

              @frederik said:

              Lovely, Jason...!! ๐Ÿ‘

              @zumo said:

              will you add textures and render?

              @marked001 said:

              would love to, as always.... but this is about as far as these projects go.. wish i had more free time to play with them.

              Well... You can make it available for others to take a look at it...
              Like a render challenge... ๐Ÿ˜„

              Yeah I'd love to have a go at rendering it like a model using my cardboard model from SU method!

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • marked001M Offline
                marked001
                last edited by

                thanks guys... i admit, i did have some help with this one (waited until too late to start it.. and then got really busy)...definitley happy with how it came out, for the time spent.. would've liked to have added some more details, but i think it'll serve its purpose well.

                was hoping to add some grayscale textures... and still hope to, to make it a little more appealing for a portfolio piece. unfortunately, i cannot share the model though... i'm probably not even supposed to post images...haha...

                http://www.revision21vis.com

                instagram: revi21on

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  @marked001 said:

                  i cannot share the model though... i'm probably not even supposed to post images...haha...

                  Yeah, you always do that and then I can keep removing your topics...
                  ๐Ÿ˜„

                  Gai...

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                  • marked001M Offline
                    marked001
                    last edited by

                    haha...no evidence ๐Ÿ˜‰

                    http://www.revision21vis.com

                    instagram: revi21on

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                    • T Offline
                      troyhome
                      last edited by

                      @troyhome said:

                      how did you do the topo? I find topo to be most challenging!

                      can you show us the topo? what base info did you have and how did you translate it? curious. thanks.

                      IOviz.com
                      SU Pro 2024 PC

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                      • marked001M Offline
                        marked001
                        last edited by

                        oh right.. sorry, forgot to address this... this entire thing was made up..as was the topo.. so i basically just roughed out the buildings as i wanted them.... and then pulled up the topo with the sandbox tools around them... there was really no rhyme or reason.. then split up the detailing duties and went to town on the structures..

                        so this project probalby really isnt any help to you ๐Ÿ˜•

                        http://www.revision21vis.com

                        instagram: revi21on

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                        • monsterzeroM Offline
                          monsterzero
                          last edited by

                          Wow, Jason! That's really cool. It reminds me of the level design in Assassin's Creed. This looks like it could be in the sequel which takes place in Italy.

                          monsterzero
                          My New Twitch Stream!
                          https://www.twitch.tv/infinitestorylab
                          infinitemachine.com

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                          • marked001M Offline
                            marked001
                            last edited by

                            thanks justin ๐Ÿ˜„

                            http://www.revision21vis.com

                            instagram: revi21on

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                            • olisheaO Offline
                              olishea
                              last edited by

                              great stuff, really inspiring

                              oli

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