3D warehouse model [Render challenge]
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In pov-ray

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nice renders!
We all got it coming.
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Here's my go. Spent about an hour on it and then did a bit of post processing. Did 2 lighting schemes through the magic of Maxwell's multilight feature. Rendered it for 36 minutes at 1000x750. I normally don't go the sinister route but this guy had it coming.
Lights off...

Lights on...

-Brodie
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Here's another, where I've just changed some of the materials...

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Nice challenge....but wouldn't it be better if the room was actually modelled as a room?
The 3D warehouse model seems to hold just 2 walls..... -
You can do to the model whatever you want, Kwistenbiebel...

I've also added the extra walls to make it a room... -
ditto. I added a back wall and a hallway, sort of have to do something with that mirror on the far side of the room. I think it just gives an extra opportunity for creativity.
-brodie
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Here is one more from Maxwell. I was temted to test the background images for lighting, so I didn´t spend much time with the rest of the setup.


Sheik -
Looks pretty good Sheik. Is that a tile flooring? Only critique would be that the background image of the skyline may be a bit too bright.
good job,
-Brodie
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Another quick one with Maxwell....

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Looking great guys.
andre51 wrote:
@unknownuser said:
Another quick one with Maxwell

You used the words 'quick' and 'Maxwell' in a sentence.
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It's all relative I guess

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