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    Suggestion for sandbox-like tool

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    • A Offline
      Aerilius
      last edited by

      Hello!
      I unfortunately cannot make ruby scripts myself, but I have an idea for a very powerful improvement of the sandbox tool. Does something similar already exist?

      The sandbox tool only deforms in z-direction and moves all geometry that is under the curser, that means the upper surface and the lower surface. (when working with terrains this has no effect)

      So my suggestion is a similar tool, that is not always orientated in z-direction but in direction of the normal of the surface over which you move the curser. Moreover it should only deform the foremost surface and ignore all surfaces behind.

      There could be similar features like the tweaking tool in Inkscape, that can push, shrink and grow. The principle is shown in the images:


      move in normal direction


      grow/shrink

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      • pilouP Offline
        pilou
        last edited by

        If you enable Hidden geometry
        Select your faces you want transform
        Use the Fredo6 : Join PushPull or Vector PushPull or Normal PushPull πŸ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • A Offline
          Aerilius
          last edited by

          As I said it should be similar to the sandbox tool which is smooth on the borders (=> in the example the arrows have different lengths.) Of course I can just select specific faces and move them by hand or Normal PushPull, but then I have hard edges. πŸ˜‰ πŸ˜‰

          Ok, my image was not the best; maybe this one will inspire someone who knows ruby better than I:


          image3.jpg

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          • X Offline
            xrok1
            last edited by

            try using scale on your selection instead of move. πŸ˜‰

            i do feel you though and i'm trying to convince the gods to come up with a soft selection ruby. thats what we really need, it would be like the smoove tool but work with all the other tools move, rotate... I'm sure the function must be available because smoove is already using it! πŸ˜‰

            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • X Offline
              xrok1
              last edited by

              BTW, you can hold down shift while using smoove to solve your first problem. it will move (smoove) in the direction of normals.

              β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

              http://www.Twilightrender.com try it!

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