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    [Plugin] SketchUp Animation using mover.rb

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    • F Offline
      Fletch
      last edited by

      PS - the animation by Mover.rb renders great with Twilight Render. I've rendered an animation of a door opening and some sunshade (brise soleil) louvers closing. Great plugin!

      What is missing from the plugin:
      1)
      Pick a "base point" for a group or component about which the animation should happen (a door swinging on a hinge, etc.) It does a pretty good job, so far but it's a little quirky... the door sort of slides a bit into the wall, just like the prob. with Proper_Animation.rb ... but this one doesn't seem to do as bad a job with rotating door-type swings.

      If you animate a door component rotating open.
      Scene1-closed
      Scene2-open

      Then you hit the Scene2 button, then the door is open, then you open the component to edit the door, as you work, you think, hmm... I want that camera angle from Scene1, and hit that scene tab, now the door's parts will do some unpredictable movements, and may disappear completely from your scene... so sure, you can avoid touching scene tabs when editing animated components... but ...

      It would be great if it would read the animation of nested components. I had to cut the door panel component away from the frame inside of the "door+frame" door component, and paste that into the base model in order to animate it. This would also avoid having to animate by hand 40 louver blades 1by1... you could animate the object inside the louver component, and copy the component around to still get the same animation results. ... or is there something I'm not doing right here? Is there a trick I'm missing here? What if you animate the door panel, then put it back inside the component, will it keep it's animation after pasting it back into the "door+frame" component?

      How can you reset an object's animation to "null" without losing your scene? You have to copy the scene tab, delete the scene and rename it to the correct name, as near as I can tell... and that's very tedious in larger projects like the airport scene shown in the demo vid. But even then, the other scenes are still remembering that object's movement. There needs to be a "reset animation for selected object".

      If you animate the object with the model's scene animation settings at 2 second transition and then change that to be 4 seconds it seems that the animation still happens in 2 seconds of the 4 second transition. In my case, when I did this, it sort of "flung" the door open quickly instead of gently swinging it open.

      Fletch
      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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      • J Offline
        Jim
        last edited by

        @fletch said:

        ck a "base point" for a group or component about which the animation should happen (a door swinging on a hinge, etc.) It does a pretty good job, so far but it's a little quirky... the door sort of slides a bit into the wall, just like the prob. with Proper_Animation.rb ... but this one doesn't seem to do as bad a job with rotating door-type swings.

        I noticed if the base point is the Origin of the Group/Component the rotation is good. It's when you rotate around another corner that the object moves off the axis of rotation.

        Hi

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        • F Offline
          Fletch
          last edited by

          Thanks Jim,
          That's a good place to start ๐Ÿ˜‰ (either animating something, or trying to code a fix for it.)

          Fletch
          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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          • pilouP Offline
            pilou
            last edited by

            Have you made an exportation animation "Avi" with Mover?
            Not by the Twilight Render (this is working fine) ๐Ÿ˜‰, but from directly Sketchup Export ? (with no render)

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • P Offline
              pirun14
              last edited by

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              • pilouP Offline
                pilou
                last edited by

                Cool tutorial โ˜€
                Seems you have not use scene 3 and don't make Update Scene โ˜€

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • P Offline
                  pirun14
                  last edited by

                  @unknownuser said:

                  Cool tutorial โ˜€
                  Seems you have not use scene 3 and don't make Update Scene โ˜€

                  Thanks.sorry,i have over scene ๐Ÿ˜‰

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                  • S Offline
                    skkor9y
                    last edited by

                    year b4 i used this plugin, but it had a different name TRANSFORM.rb

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                    • J Offline
                      Jim
                      last edited by

                      @skkor9y said:

                      year b4 i used this plugin, but it had a different name TRANSFORM.rb

                      Didier Bur wrote one in 2005 - mover and proper animation use the same technique as Didier.

                      http://www.crai.archi.fr/RubyLibraryDepot/Ruby/transformer_beta.rb

                      Hi

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                      • S Offline
                        Speaker
                        last edited by

                        great plugin ๐Ÿ‘ . It's a pity it doesn't work with v-ray ๐Ÿ˜ž

                        http://www.youtube.com/user/latvietis1234

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                        • W Offline
                          wyatt
                          last edited by

                          Has anyone played with this plug-in more? I can set the scenes so that elements move properly between scenes, but when I export as avi nothing moves. Does the plug-in not support exporting, or is there something else I should be doing? Would a different animation plug-in work better?

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                          • pilouP Offline
                            pilou
                            last edited by

                            @ Wyatt
                            I believe that you must record your screen with another prog during the Mover's animation ๐Ÿ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • P Offline
                              Pout
                              last edited by

                              @unknownuser said:

                              Has anyone played with this plug-in more? I can set the scenes so that elements move properly between scenes, but when I export as avi nothing moves. Does the plug-in not support exporting, or is there something else I should be doing? Would a different animation plug-in work better?

                              This is a know problem with sketchup animation.
                              All none-sketchup scripts are neglected in the creation of the animation.

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                              • O Offline
                                Oli3000
                                last edited by

                                Hi all,

                                I wondered if you could help me solve a strange issue!

                                I am trying to animate a group of concentric cylinders that scale around their centre point. However, even with the scale definition fix I still get strange results.

                                If I use scale definition it doesn't change size, it just stays at the new scaled size the entire time. If I don't then it does the move animation, then jumps to the scaled size. There is no animation of the actual scaling.

                                What am I doing wrong? I looked at doing the make unique feature, but they are always greyed out.

                                Thanks in advance!

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Seems like Proper animation by Morisdov ๐Ÿ˜‰

                                  Seems a little more easy for select a position but you must go to the scene itself ! โ˜€

                                  Else you can use the Set Transition Times by Morisdov with mover.rv ๐Ÿ˜‰

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • E Offline
                                    erdenebilegara
                                    last edited by

                                    ara
                                    it works, now i am gonna to make a cartoon, THANKS

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                                    • G Offline
                                      glro
                                      last edited by

                                      @oli3000 said:

                                      Hi all,

                                      I wondered if you could help me solve a strange issue!

                                      I am trying to animate a group of concentric cylinders that scale around their centre point. However, even with the scale definition fix I still get strange results.

                                      If I use scale definition it doesn't change size, it just stays at the new scaled size the entire time. If I don't then it does the move animation, then jumps to the scaled size. There is no animation of the actual scaling.

                                      What am I doing wrong? I looked at doing the make unique feature, but they are always greyed out.

                                      Thanks in advance!

                                      i also noticed unwanted displacements of some components or groups; to avoid that, i group the component that moves strangely, with another one that doesn't.

                                      if the movement comes from a scale, it is not possible, obviously...

                                      anyway... as i use the plugin from time to time, i added 2 features:

                                      packaged as a rbz file, so it is possible to avoid loading it it when you don't need it, through windows>extension> ... untick the box in front of "cmd_mover"
                                      added a line in the right clic menu to save the current position of the selection, so you don't need to open the folding menu above the screen

                                      I hope it will be usefulplugin mover

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                                      • majidM Offline
                                        majid
                                        last edited by

                                        This has been a great animation plugin and one of my favorite for a loong time.! thanks for update!

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          @unknownuser said:

                                          the right clic menu to save the current position of the selection, so you don't need to open the folding menu above the screen

                                          Time saver! ๐Ÿ‘

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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