Rogue's W.I.P's!
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I've just starting to play around with Indigo. After a few attempts, I've settled with this render, at the max resolution the free version outputs. Finally finished, at 2000SPP! 1hr 30min.
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@unknownuser said:
I just seem to get very rough metal and body paints...
Ooooh. I actually change the metal coverage. Usually it's 0.2, I go for 0.05 or 0.01; keepin' it minimum. I don't really like the flakes - it makes it look like a tacky paintjob. Plus, the "metal" and "base" is the same (you probably did that, just mentioning it).
You should send me your procedures so I can see what you've done.
@wacov said:
1hr 30min.
Holy s**t! I feel your pain. I thought 8 mins. was far too much...
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If you think 1 hour 30 is bad i recommend you stay away from sss and cauchy b for the moment
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@blank said:
Holy s**t! I feel your pain. I thought 8 mins. was far too much...
You should try 45 hours straight with a failed render
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Lol, I probably shoulda stopped at 1 hour. But it was still a little grainy
I could've done it in under 20 mins at a lower res, but it's just not the same... the time doesn't really bother me anyway, there are other things I can be getting on with. And Indigo's images are so perfect O_O
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Lol.
Good render btw, very nice!
Very similar to my very old renders of my Maverick. I think I used Indigo too.
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Thanks for the render advice Shams.
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Holy **** That looks AWESOME! How much render time was there? If it was under 15min, i will be amazed
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Thanks
Here is another
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Nice! I'm still trying to work out how to make the lights "work", as if they're switched on; no success...
@unknownuser said:
If it was under 15min, i will be amazed
It must be. A similar render (background off; ground reflections on; 1600x1200 res.) took me 7-8 mins.
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Those renders are awesome Ben!
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Well Shams, your computer was most likely just doing the render. I had quite a lot else going on at the same time as the renders so they took about 50 minutes each. I only have a single core processor so nothing super fast.
Here are more renders
http://picasaweb.google.com/RogueAutomotiveDesign/Other3D
I'm so happy with the results
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Sweet renders!
Oh, I see my problem. My pc is actually dual-core. It's just the RAM is below the minumum requirement. Looks like I bought the word "Vista" rather than the computer...
Anyway, the Dorifto Cobra is done. Here's a screenshot of the awesomeness:
The controls are a bit tricky. The controls on the left are inverse (S is forward; W is backward) - it's the only way I guess. I could've removed the controls on the left, but that would leave the car one-speed, thus making it harder to drift. Oh well, have fun. -
Fun game Shams. Although its a little odd without markers.
Here is a little something people might be interested in:
http://www.youtube.com/watch?v=sKQs9OU-Rig
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BLAH, I'm soo board!
More renders
http://picasaweb.google.com/RogueAutomotiveDesign/Other3D# -
nice models
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Cool thanks for the video Ben! I finally learnt how to do a good render
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I just noticed what Crystal does; it projects whatโs on the other side. I have started using Glass, as I should have XP. I noticed after looking at the render of my Falcon
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I have redone my Falcon Renders and have done some GT S renders too.
I might actually start some modeling today
http://picasaweb.google.com/RogueAutomotiveDesign/Trojan3D
http://picasaweb.google.com/RogueAutomotiveDesign/Other3D
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