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    Commercial Exterior

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    • S Offline
      steelers05
      last edited by

      Its been a little while since Ive posted anything so here goes. Not yet 100% complete yet cause I need to get some vehicles and people in there and touch up some more in PS, but Let me know what you think.

      -Steelers05

      http://farm4.static.flickr.com/3183/2885844212_bbe1483be4.jpg

      For Large Size: http://www.flickr.com/photos/27604581@N02/2885844212/

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      • A Offline
        aaron0000123
        last edited by

        I love it. One question though... How do you make it look so real i thought it was a real building. I've tried the fog, sunlight, and everything else. I can't figure out how to make it look REAL. 😎

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        • P Offline
          pmiller
          last edited by

          I would suggest using a two-point perspective view to eliminate the vertical convergence. It's a traditional approach in architectural photography (lens shift) that produces a more pleasing view. In SU use the camera menu to select two-point perspective.

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          • S Offline
            steelers05
            last edited by

            Do you mean how do I make it look real with all the reflections and that ? If so, you need to use a rendering engine for that. I use v-ray but there are many others. I suggest podium for beginers...cheap and easy to learn. But, straight SU cant give you a finished rendering like that. But thank you for the comments. Feel free to ask if you have any more questions

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            • S Offline
              steelers05
              last edited by

              Here are the final images for this project. Hope you like them. Comments and critiques are always welcomed.

              -Steelers05

              http://farm4.static.flickr.com/3164/2910529960_c2cef13d10.jpg

              http://farm4.static.flickr.com/3054/2910532922_00a4b9889f.jpg

              Full Size Links:
              http://www.flickr.com/photos/27604581@N02/2910529960/sizes/l/
              http://www.flickr.com/photos/27604581@N02/2910532922/sizes/l/

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              • D Offline
                decipher
                last edited by

                Its a pity you didn't correct the verticals like pmiller suggested.. it makes it look as though the building is falling backwards.. If you look at any architectural visualisation done by big names this will always be corrected πŸ˜‰

                In general though, great stuff.. prefer the second one over the first as that reflection is really distracting.

                http://www.3dfilter.com
                The 3D Model and texture search engine

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