Blender, baby! (Some questions)
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It's free, it's supposed to be very potent. How many of you have used it? How's it for archviz? Does it import SU models? If so, what's the workflow? Any downsides? How's the internal renderer? Can neanderthals like myself use it? Is there an obscure blender2maxwell plugin somewhere?
In short, what's your honest opinion on the use of the planet's most popular free 3d app for archviz modeling and rendering? What would be a viable SU+Blender workflow?
Lewis, get your *ss in here.
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@unknownuser said:
Does it import SU models?
Very simple: Just export your objects in "OBJ" format from SU and the paradise is for you
@unknownuser said:
Can neanderthals like myself use it?
Little Hell remark : the interface is like this so...maybe a complete month for only master the UI ! (user interface)
bon courage!
The only prog whith it you can't draw a simple cube without doc!
But if you surpass this, it's the best prog of 3D for the price! -
Frenchy, that picture so thoroughly describes my encounters with the Blender interface. Thanks for posting it, brought back some fond memmories of my blender experience
Chris
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Stinkie....Don't go there.
You'll open the gates of hell. -
Well Blender is a very intuitive program, but you must be prepared to learn. I have over 4 gigs of tutorials and 'how to's and a direct link to the wiki page and I'm still messing around with basic stuff .
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I've been trying to learn Blender for a while, mainly because it is free so it seems worthwhile, very slow progress though.
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I've installed Blender this morning, and dug around a little in the UI. Seems like a very competent app, but errrrr - I did NOT fully realise, until now, how terribly complex it is. Quite the opposite of SU and Silo.
Maybe in a few years. Still, kinda impressive it's free.
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My basic impression is that once youve got a good foot hold in the basics its very good, as you can just improvise your way through the rest.
Its also a lot more powerful than SU in many aspects, especially when it comes to animation stuff. If i rmeber correctly it can handle stuff like hair and cloth, which i imagine might come in useful every now and then for archviz stuff.
Like everyone else tohugh, when ive tried it before i always get a bit overwhelmed by it, theres a lot there.
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@hfm said:
Well Blender is a very intuitive program, but you must be prepared to learn. I have over 4 gigs of tutorials and 'how to's and a direct link to the wiki page and I'm still messing around with basic stuff .
Sorry but this made me laugh! If it is very intuitive...you wouldn't need 4 gigs of tutorials to learn how to use it!!
Seriously...don't even think about using Blender without taking the time to go through LOTS of tutorials. The good thing is, there are lots of tutorials all over the web. IMO, Blender is just not geared towards archviz but you can use it for anything if you put in the time to learn.
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Hmm, indeed not the best word to describe blender. What I was trying to say is, that once you learn the basics and shortcuts you can work with blender pretty fast.
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Blender, like Max is a first generation 3D graphics system that carries the bagage of an overcomplex UI in order to access a massively powerful disjointed underlying graphics system. I speak as somebody that has spent the time and used this app for a short while. Just too complex and not worth the investment in time. The time cost in learning this app cannot be offset by the fact that it is free.
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Pretty clear verdict. Thank you all for your input.
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Just incase you never understood, I learned Maya faster than it took me to do the basic stuff with Blender.
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lol. Point taken. SU + Silo it is.
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Stinkie, please at least try it for a couple fo days before you dismiss it. Chances are youll be even more stalwart in your use of silo+SU, but in the unlikely event you actually get anywhere you may subsequently find somethign really useful.
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One alternative not mentioned is Truespace (now free). It has most of features included in XSI, C4D etc. including bones, animation, more complete modeling tools than Silo, plus a not half bad render engine. If you are interested take a look at their organic modeling videos. http://www.caligari.com/products/trueSpace/ts5/Courses/WorkspaceOrganicModeling1.asp?Cate=Training&Subcate=Fundamental
The interface is not inspiring but not nearly as daunting as Blender.
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why not take this thread up to the SKETCHUP DISCUSSIONS
i think it maybe be interesting enough, or not ?
there are more relevant threads on the Corner bar going on ?
is not it ?
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I dont really see why this thread should be in SU discussions, it doesnt really have anything to do with SU after all.
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and what about its fussion then ?
Blender, baby! (Some questions)
by stinkie on August 30th, 2008, 11:36 amIt's free, it's supposed to be very potent. How many of you have used it? How's it for archviz? Does it import SU models? If so, what's the workflow? Any downsides? How's the internal renderer? Can neanderthals like myself use it? Is there an obscure blender2maxwell plugin somewhere?
In short, what's your honest opinion on the use of the planet's most popular free 3d app for archviz modeling and rendering? What would be a viable SU+Blender workflow?
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Sorry for distractign from your thread stinkie.
Juan, dont forget the rest of the post. SU discusions is for talking about SU stuff, this post asked about blender.
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