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    Office building

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    • R Offline
      rufy
      last edited by

      nice rendering πŸ‘ πŸ‘

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      • StinkieS Offline
        Stinkie
        last edited by

        Thanks.

        Still WIPing away. Just noticed the table's stuck in the wall. πŸ˜„


        http://img155.imageshack.us/img155/1588/jvm3ew9.th.jpg

        http://img155.imageshack.us/images/thpix.gif

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        • soloS Offline
          solo
          last edited by

          Lol, how did that happen?

          great rendering however.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • StinkieS Offline
            Stinkie
            last edited by

            I blame it on morning fuzzyness.

            I'm very pleased with Vray. While it seems expensive, I feel it's worth every penny. Not gonna be doing a lot of Maxwell interiors anymore, I think.

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            • StinkieS Offline
              Stinkie
              last edited by

              Still a wip. Of all the members of this site, I must be the slowest at modeling.


              http://img361.imageshack.us/img361/1928/2copyhf0.th.jpg

              http://img361.imageshack.us/images/thpix.gif


              http://img83.imageshack.us/img83/9278/3copyra4.th.jpg

              http://img83.imageshack.us/images/thpix.gif

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              • F Offline
                FoXar
                last edited by

                Nice detail and renders, they're very simple but interesting at the same time IMO.
                And well.. just take your time, that you would be "slower" doesn't mean you're badder..
                But can I ask your specs? As you have so many details in your office building.. πŸ˜›

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                • StinkieS Offline
                  Stinkie
                  last edited by

                  Thanks. I use an 8-core Mac with 16 gb of ram.

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                  • B Offline
                    bellwells
                    last edited by

                    Wow, stinkie, aka Tom. I just stumbled onto this thread. I've always been partial to these gray (grey) clay-like images. You've done a great job here. These look wonderful; it;s hard to pick a favorite.

                    Ron

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                    • StinkieS Offline
                      Stinkie
                      last edited by

                      Thanks, Ron. Yeah, monochrome renders work well. The last set (the interior) will be fully textured in the end though. Want those to look as realistic as I can possibly make 'em. Should be an interesting challenge.

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                      • H Offline
                        HFM
                        last edited by

                        @unknownuser said:

                        Thanks. I use an 8-core Mac with 16 gb of ram.

                        Is V-ray using all 8-cores when rendering?

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                        • D Offline
                          DzineTech
                          last edited by

                          I actually think it does as I have rendered on a vanilla Pentium 4 and a hyperthreading pentium 4 (pseudo-dual core) and there was only 1 render bucket shown in the VFB on the former PC and 2 in the latter. I have also seen on quad core machines 4 buckets so I can only assume it does make use of all cores.

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                          • stefanqS Offline
                            stefanq
                            last edited by

                            Great stinkie! Can wait to see the final version of those interior images! I think it's a smart thing that you played first with the clay materials, creating the lightning as you wish, and then apply the final materials! I think that's the way professionals do they work too!

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                            • S Offline
                              ScottPara
                              last edited by

                              Great work stinkie! Really nice! the model on the table is a fantastic idea and I may have to borrow that concept at some time.

                              As far as Vray....I have a dual proc quad core and I still only have 2 buckets. So I would have to say it is 1 bucket per processor. I think you see 2 buckets on a Hyperthreaded P4 because vray see those as a proc but I could be completely wrong. I only know that I only see 2 buckets when rendering. Now if I use the DRSpawner and use the rest of the computers in the office then things really move. You can install DRSpawner on 10 other machines legally and it is extremely easy to set up and get running. It took me, at most 10 minutes, and that was walking from machine to machine. My renders times were cut by 60-70%!. Well worth the 10 minutes of set up time.

                              Love the fact that some HATE my avatar.....

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                              • stefanqS Offline
                                stefanq
                                last edited by

                                I have core2 quad, and I have 4 buckets. As far as I know, v-ray assign 1 bucket per processor(core). I have home one hyper-threaded P4, and I have 2 buckets! Maybe someone more experienced could bring some light in this problem.

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                                • R Offline
                                  remus
                                  last edited by

                                  I dont think so, if i remember correctly vray runs within the SU process so it can only run on one core.

                                  edit: people more knowledgeable then myself say otherwise though, so probably better to listen to them πŸ‘

                                  http://remusrendering.wordpress.com/

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                                  • D Offline
                                    DzineTech
                                    last edited by

                                    There is no problem Stefan, its behaving exactly as it should. A processor with Hyper-Threading enabled is treated by the operating system as two processors instead of one (even though its not actually a dual core chip!)

                                    ScottPara: I'd check out your task manager (or however you manage the multiple cores and see if the process has been limited to 2 instead of 4 for some reason.

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                                    • S Offline
                                      ScottPara
                                      last edited by

                                      I am wondering if it has to do with running Vray on a virtual machine using VMware fusion. I know VM's are usually seen as a very basic build and do not always take into account the native machine build. Do you think that could be it?

                                      Scott

                                      Love the fact that some HATE my avatar.....

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                                      • R Offline
                                        remus
                                        last edited by

                                        Scott, i think thats it. I remember doing a bit of research in to VMware virtual machines for rendering, and being a bit put off by them only being able to use 2 cores. A bit disheartening when theres another 6 cores sitting in the background just waiting to be used πŸ˜›

                                        http://remusrendering.wordpress.com/

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                                        • S Offline
                                          ScottPara
                                          last edited by

                                          Remus,

                                          That is the conclusion we have come to here as well. We are going to look at VMware ESX and see if that might free up the remaining resources. If we find anything out I will let you know.

                                          Love the fact that some HATE my avatar.....

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                                          • R Offline
                                            remus
                                            last edited by

                                            Cheers, itd be cool to unleash the beast (as it were) on indigo.

                                            http://remusrendering.wordpress.com/

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