Collision is lost.
-
Oke I'm not the type of guy who makes 3 threads in such a short notice, but this also has to be adressed
.Basiclly what i did was make a hinge part of a group and then attach another group (rod+ball) to the hinge. What this results in is non collidsing groups. I have included a video to show this...
and the file.
I btw use the latest sp2 beta.
-
That is a "feature" of the physics engine. Any 2 objects that are joined by a joint will not collide. I changed it once so they did collide and it caused all kinds of problems. Future versions may have an option.
-
@cphillips said:
That is a "feature" of the physics engine. Any 2 objects that are joined by a joint will not collide. I changed it once so they did collide and it caused all kinds of problems. Future versions may have an option.
Has an option been added yet to enable collisions for hinged objects?
(Sidenote - I had trouble finding this post because I was searching the forum for "hinges" instead of "hinge".)
-
I found out that there is a setting (as seen in the SketchyPhysics Inspector) for "ConnectedCollide" which is disabled by default. This setting must be checked for hinged objects to undergo full collision checking.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better π
Register LoginAdvertisement