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Made SU use Multiple Processors!

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  • L Offline
    lewiswadsworth
    last edited by 14 May 2008, 16:44

    HA! Got you.

    Yes, you can make SU use multiple processors.

    That is, if you are willing to run it on Linux (I'm using Ubuntu 8.04) and WINE 1.0.

    Exactly why this is true I don't know, but I am getting very nice performance in most respects even though Fast Feedback doesn't work (due to issues with OpenGL in Linux).

    SUmultiprocessing.jpg

    I can't quite get the screencapture to hit the moment of maximum shared burden, but look closely at the graph.

    col sporcar si trova

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    • R Offline
      remus
      last edited by 14 May 2008, 17:16

      Thats pretty cool, but howd you do it? wine running on 2 cores and pretending to only be one?

      http://remusrendering.wordpress.com/

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      • L Offline
        lewiswadsworth
        last edited by 14 May 2008, 17:32

        @remus said:

        Thats pretty cool, but howd you do it? wine running on 2 cores and pretending to only be one?

        I didn't do anything besides the general Registry tweaks necessary to run SU on WINE. But it is showing on all four processors. All four will really spike if I load up a large model, turn on shadows, and do some heavy-duty camera rotations. And they spike at different rates, as well...one processor will begin ramping up and the others will after a tiny interval suddenly begin to react.

        I only happened to notice because I was looking for something else on the System Monitor and saw the resource graph.

        col sporcar si trova

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        • J Offline
          jhauswirth
          last edited by 15 May 2008, 21:17

          It may be running on different CPUs, but not at the same time.

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          • L Offline
            lewiswadsworth
            last edited by 15 May 2008, 21:58

            @unknownuser said:

            It may be running on different CPUs, but not at the same time.

            No, assuming you trust the GNOME resource graph (and I have no reason not to do so), it does show concurrent CPU burden. They do move at the same time, and if I switch to percentages the numbers change at the same time, although the burden is not shared equally.

            This is consistent with what I see with modeling programs that do use multiple processors.

            You're the Google person...you explain it.

            col sporcar si trova

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            • K Offline
              kwistenbiebel
              last edited by 16 May 2008, 17:58

              He he ๐Ÿ˜„...That's really funny.

              I can't imagine us all switching to Linux to run sketchup through Wine emulation (I know it's not just emulation ๐Ÿ˜‰).

              Let's hope SU 7 will do that for windows and Mac...and pppplease also a 64 bit version.

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              • L Offline
                lewiswadsworth
                last edited by 16 May 2008, 22:01

                I spoke with John Bacus today at the AIA convention about this...he insists that SketchUp as currently written can't run on multiple processors for quite valid technical reasons. "It must be WINE doing something," he told me.

                But WINE doesn't show under the system processes as CPU use changes. SU does.

                col sporcar si trova

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                • R Offline
                  Richard
                  last edited by 17 May 2008, 09:20

                  Damn Lewis I saw this post heading and thought YESSSSSS! Linux-- NOOOo!

                  I was so hoping! Well I must say I hope google will be bold enough to rewrite the engine one day soon to allow it to run over multipro and also to hanle better high poly counts. SU has so much potential that I feel is limited so much at present given the inability with high poly count!

                  FINGERS CROSSED!!!!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • K Offline
                    kwistenbiebel
                    last edited by 18 May 2008, 22:14

                    Where's that petition we should sign?
                    'multicore/64bit/high poly NOW' ๐Ÿ˜„

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                    • L Offline
                      lewiswadsworth
                      last edited by 18 May 2008, 22:44

                      Petition away, but I don't think its in the cards quite yet, given my talk with John. Might as well ask for NURBS, while you're at it.

                      The Linux mystery here is amusing, but in any case multiple processors are no panacea for overly-complex modeling and too many polygons.

                      Hey Richard! Why don't I ever see you posting here?

                      col sporcar si trova

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                      • R Offline
                        Richard
                        last edited by 20 May 2008, 09:08

                        Hey Lewis

                        Mate I've really only just joined this forum, the PPB is pretty much home for my SU fix as it covers a broader range of design topics not limited to SU!

                        I dropped in for the first time the other week from a link on the PPB and have decided to register and hang around a bit!

                        Must say I always find it funny how every forum I visit I get Richard as my username!! always a surprise really, make me feel important as if it's reserved - or is it simply no one wants to get called "Dick"?

                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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