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    Walking Ragdoll...Well...almost...

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    • C Offline
      Curbs
      last edited by

      Hey guys, I had some time to kill on a plane recently, and thought I'd share this creation. (Thanks again to C. Phillips, you made an international flight go by in what seemed like just minutes because of my SP addiction!!!) Well....that and a half-dozen Bloody-Mary's πŸ˜’ ....anyway...

      This started as a ragdoll, and then I became ambitious with the idea of making a walker... and well, it ended up some where in-between. He doesn't really "walk", he more or less "hops" around stupidly, but I still find it quite entertaining.

      If you do play with it, I suggest right clicking the body and select "Camera Follow" after you press the run button. From there just move the single joint slider back and forth at different speeds to see how much of an idiot you can make him be.

      I've learned alot from this one, and I might get the time this week to update the tut with some tips on using the UI and making multiple joints move in sync.

      (If anyone can tweak this one and actually make him "walk", I'd love to see it!)

      http://curbs77.googlepages.com/dancebot1.png

      (And yes, it is not a TRUE walker because I cheated and hid two gyro's in the calves.) 😳


      dancebot.skp

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      • H Offline
        HFM
        last edited by

        Nice, will try it out when I'm back home

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        • C Offline
          CPhillips
          last edited by

          Very cool. He looks so happy. πŸ˜„

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