Vrml to xml
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Does any know if a easy to use converter exists? So far the only thing I've come by is X3D edit which doesn't seem like a nice and easy import vrml and export xml. Or is there a plugin that will let me import vrml into SU. Thanks
Mike
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There is this thread of mine that most people seem to be missing. Crossroads 3D will convert between a number of formats...including VRML.
http://www.sketchucation.com/forums/scf/viewtopic.php?f=72&t=6522 -
Alan, I saw that thread and that you converted vrml to 3ds however you didn't specfically mention what file formats Crossroads imports and exports and I couldn't find this information either when I googled Crossroads. Being that it's 10 years since development stopped, I wasn't sure if it would export to xml. I don't like to install anything without knowing it will do the job I need, keeps my system clean and lean
Thanks for the reply.Mike
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After some more searching, I did find a list of file formats for Crossroads, xml wasn't on the list, unless vrml 2.0 is actually considered xml? Don't know much about all this. What I'm trying to do is, I have some models in vrml that I would like to render with KT. So i need a way to either bring them into SU or convert them to xml so I could import straight to KT.
Mike
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I guess I could use it to convert the vrml to 3ds and bring it into SU, the reason I wasn't going that path was the fact the program I modeled these with has a 3ds exporter but when I import those into SU my textures get scaled, some are missing, I get double faces, extra lines, just a real mess. But maybe it's just that programs 3ds exporter and Crossroads will do a better job?
Mike
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I've added a list of formats to the original list. You do quite often seem to get double (or even triple faces with 3ds export...Crossroads does it too.
It will install/unistall cleanly. Near as I can see there are no dlls etc. scattered all over your system. It just goes into a single folder that can be moved anywhere or deleted. I usually put stuff like that in a Utilities sub-folder of Program Files.
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Hi Mike,
Why don't you import your 3ds files straight into KT? AFAIK KT can handle xml, obj and 3ds files.
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