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    Vrml to xml

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    • A Offline
      alpro
      last edited by

      Does any know if a easy to use converter exists? So far the only thing I've come by is X3D edit which doesn't seem like a nice and easy import vrml and export xml. Or is there a plugin that will let me import vrml into SU. Thanks

      Mike

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      • Alan FraserA Offline
        Alan Fraser
        last edited by

        There is this thread of mine that most people seem to be missing. Crossroads 3D will convert between a number of formats...including VRML.
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=72&t=6522

        3D Figures
        Were you required to walk 500 miles? Were you advised to walk 500 more?
        You could be entitled to compensation. Call the Pro Claimers now!

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        • A Offline
          alpro
          last edited by

          Alan, I saw that thread and that you converted vrml to 3ds however you didn't specfically mention what file formats Crossroads imports and exports and I couldn't find this information either when I googled Crossroads. Being that it's 10 years since development stopped, I wasn't sure if it would export to xml. I don't like to install anything without knowing it will do the job I need, keeps my system clean and lean 😆 Thanks for the reply.

          Mike

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          • A Offline
            alpro
            last edited by

            After some more searching, I did find a list of file formats for Crossroads, xml wasn't on the list, unless vrml 2.0 is actually considered xml? Don't know much about all this. What I'm trying to do is, I have some models in vrml that I would like to render with KT. So i need a way to either bring them into SU or convert them to xml so I could import straight to KT.

            Mike

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            • A Offline
              alpro
              last edited by

              I guess I could use it to convert the vrml to 3ds and bring it into SU, the reason I wasn't going that path was the fact the program I modeled these with has a 3ds exporter but when I import those into SU my textures get scaled, some are missing, I get double faces, extra lines, just a real mess. But maybe it's just that programs 3ds exporter and Crossroads will do a better job?

              Mike

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              • Alan FraserA Offline
                Alan Fraser
                last edited by

                I've added a list of formats to the original list. You do quite often seem to get double (or even triple faces with 3ds export...Crossroads does it too.

                It will install/unistall cleanly. Near as I can see there are no dlls etc. scattered all over your system. It just goes into a single folder that can be moved anywhere or deleted. I usually put stuff like that in a Utilities sub-folder of Program Files.

                3D Figures
                Were you required to walk 500 miles? Were you advised to walk 500 more?
                You could be entitled to compensation. Call the Pro Claimers now!

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Hi Mike,

                  Why don't you import your 3ds files straight into KT? AFAIK KT can handle xml, obj and 3ds files.

                  Gai...

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