sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Photorealsim with real paint

    Scheduled Pinned Locked Moved Corner Bar
    30 Posts 7 Posters 642 Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      Ross Macintosh
      last edited by

      You've got it all wrong...

      Here's what was really happening:
      parade.jpg

      1 Reply Last reply Reply Quote 0
      • jenujacobJ Offline
        jenujacob
        last edited by

        u guys are hilarious!!! LOL.. @ ross.. the last one was a good one! πŸ˜‰
        and please dont ask bout my avatar.. i am just shy! πŸ’š

        1 Reply Last reply Reply Quote 0
        • GaieusG Offline
          Gaieus
          last edited by

          Thanks Ross - I saved it and will share with the "team" if you don't mind...
          πŸ˜„

          Gai...

          1 Reply Last reply Reply Quote 0
          • S Offline
            Stu
            last edited by

            Susan,
            Seeing this thread has morphed into just about anything, I'd like to ask you a question that has been bugging me for ages.
            As I understand it, Artlantis and a few other PR renderers have epix. export to Piranesi?
            So....does this mean that say, a PR render from Artantis, exported into Piranesi still maintains it's 3D ness?
            In other words, could I open that epix. file in Piranesi and then import an ImageCels tiff. tree, for example and place it behind a building or anything else in 3D space?
            This would be great for filling a rendered PR hard landscape with PR entourage.
            Stu

            http://www.landesign.com.au

            1 Reply Last reply Reply Quote 0
            • S Offline
              sorgesu
              last edited by

              Well, the short answer is yes, but not how you may think.
              An Epix file, regardless of which application it comes from, is actually a Tiff file with 2 extra channels imported. The "materials" channel maintains all of the Material assingment info for every pixel. The "depth" channel maintains mathematical data indicating how far each pixel is from the viewer and thus which pixel is intended to be behind which pixel.

              That is how Piranesi handles the the "3D"ness of the image. You can actually switch the mode of viewing and see a visual representation of what is in each channel. The Materials Channel protrays you image in large flat blocks of colour: one colour for each material. This channel can actually be exported as a an image and used as a layer above the regular image in Photoshop to make masking easier. You can see the depth channel in shades of gray. If it helps to think of it this way, you can think of them both as layers, lurking beneath the imaage and the data from these layers can be alternately or in combination be "locked on to" in order to create a selection.

              I know someone who is a Photorealstic renderer using ArchiCAD and he bought Piranesi using it exclusively for placing 2D entourage correctly in perspective. Shadows included.

              "yes"

              Susan Sorger
              Former Seller Hand Rendered Entourage
              Former Canadian Authorized Training Centre, SketchUp

              1 Reply Last reply Reply Quote 0
              • S Offline
                Stu
                last edited by

                Thanks Susan,
                Thats pretty much the answer I was hoping for.
                The only renderer I have really used is Kerkythea but I have found it painful trying to render 2D entourage. Similarly, adding the entourage in PS is clunky. From the Piranesi demo, I remember how easy it was to import 2D PR 'cutouts'. These however clashed with the less than PR SU output.
                I can understand your Archicad guy and it might just be the path I'm headed down!
                Thanks again,
                Stu

                http://www.landesign.com.au

                1 Reply Last reply Reply Quote 0
                • S Offline
                  sorgesu
                  last edited by

                  Stu, I would not be a good friend if I did not point out cheaper alternatives for you. ArchVision sells a product called "Composer", can be used as a Plug In to Photoshop, for about $250 which does a fair job at placing entourage in perspective. It works by the user finding and placing the Horizion line in the image and a sample "person" is placed on the "ground" and sized so the "eye" height is on the horizon line. It uses that info for sizing entourage.
                  Now the shortcomings are that it works only for RPC content, but that is also possible to work around since they provide a free RPC maker if it is not for commercial use ( as in reselling the entourage content, not as in making renderings). So you could take your image cells stuff and make it into RPCs, defining a height etc. Then bring it into Photoshop through Composer.

                  The other shortcoming is that it is less precise than the Piranesi version. Next, in Piranesi you can actually place entourage "behind" things but in Photoshop/Composer you cannot. You would still need to "cut" around the bits of the entourage that needs to go behind a car or a chair or whatever. I also found Composer a bit cumbersome to use because it also brings in the RPCs through some project "organizer" that I found counter intuitive, time consuming and cumbersome about 2 versions agoe.
                  However, as I said, for placing and sizing in perspective, it is quite adequate and a cheaper solution.

                  Susan Sorger
                  Former Seller Hand Rendered Entourage
                  Former Canadian Authorized Training Centre, SketchUp

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    Stu
                    last edited by

                    Thanks Susan,
                    I did check out Composer quite a while ago but didn't feel it would be a whole lot of use, and RPC stuff is pretty expensive and limited in variety compared to ImageCels, for example.
                    I find it relatively easy to import tiff. entourage into PhotoImpact and scaling them.... and by extracting sections as layers its possible to get that 'behind the wall' effect [see attached...sorry Coen it's only a little one πŸ˜„]. But no way as easy as in Piranesi.
                    Stu
                    JrenFront.jpg

                    http://www.landesign.com.au

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      sorgesu
                      last edited by

                      Gosh that's pretty Stu.

                      Susan Sorger
                      Former Seller Hand Rendered Entourage
                      Former Canadian Authorized Training Centre, SketchUp

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        Ray Brown
                        last edited by

                        Susan:

                        When I was in school back in the year 1563, our graphics teacher (C.L. Martin, who really did "write the book") taught pencil, pen, watercolor, and tempera rendering techniques, using the same design (of our own) hand drawn on illustration boards. We practiced it all: shades and shadows, line control, textures and materials, and entourage.

                        Of all of it, the tempera gave people the most trouble. It's not in any way easy to manipulate in a way that looks believable or even professional. And although my hat's off to anyone who can use it well, I have a personal bias against the stiffness, overly bright colors, and infinite depth of field that most tempera renderings exhibit. Especially the stiffness. There's not much romance to it, and not much for the viewer to fill in through his or her own perceptions and imagination.

                        I think rendering is a two-way process of communication. While it often needs to portray the final appearance of a project, the best renderings do so while inviting the participation of the viewer, thus "selling" the project more effectively. No matter how hard-nosed and "business-like" the viewer thinks himself to be, I believe most people make decisions emotionally, then use
                        logic to ratify them. That's why I'm just no fan of PR.

                        Ray

                        Ray Brown
                        Ray Brown Urban Design

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          sorgesu
                          last edited by

                          Ray what is difficult to handle by "hand" is easy peasy digitally. With the points that you'v just put forward, you just made a case for Tempera look-alike on the Computer. Starting from a SketchUp base, which already looks like Tempera, just needs a few colour blends, it is a no brainer for the computer.

                          Susan Sorger
                          Former Seller Hand Rendered Entourage
                          Former Canadian Authorized Training Centre, SketchUp

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            Ray Brown
                            last edited by

                            Yeah, I've been playing a bit with Doyle's techniques as shown in the 3rd edition using photoshop over a SketchUp or hand-drawn base, and adding a little hand work. I'm not very facile with it yet, and haven't really had the time to spend on it that I'd like, but I do see the potential benefits of letting each tool do what it does best. I'm not a complete Luddite...

                            Ray Brown
                            Ray Brown Urban Design

                            1 Reply Last reply Reply Quote 0
                            • 1
                            • 2
                            • 2 / 2
                            • First post
                              Last post
                            Buy SketchPlus
                            Buy SUbD
                            Buy WrapR
                            Buy eBook
                            Buy Modelur
                            Buy Vertex Tools
                            Buy SketchCuisine
                            Buy FormFonts

                            Advertisement