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    Hybrid arm things :) [Edit page 2]

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    • marked001M Offline
      marked001
      last edited by

      lol....this is awesome! you're making me look bad with your quick work 😉

      http://www.revision21vis.com

      instagram: revi21on

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      • B Offline
        bubbalove
        last edited by

        Haha, this is awesome!

        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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        • K Offline
          kwistenbiebel
          last edited by

          @marked001 said:

          lol....this is awesome! you're making me look bad with your quick work 😉

          He He....Not at all.😄
          Your christmas renderings look really cool.

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          • K Offline
            kwistenbiebel
            last edited by

            Fryrender version:

            http://i140.photobucket.com/albums/r3/kwistenbiebel1/xmaszombieballs.jpg

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            • K Offline
              kwistenbiebel
              last edited by

              Maxwell render version:

              http://i140.photobucket.com/albums/r3/kwistenbiebel1/peasouprevolution1.jpg

              pea soup revolution

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              • K Offline
                kwistenbiebel
                last edited by

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/peasoup2.jpg

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                • K Offline
                  kwistenbiebel
                  last edited by

                  Playing with tonemapping:

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/asparagus.jpg

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                  • S Offline
                    sepo
                    last edited by

                    Hehe...this is putting me of the asparagus 😉

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      😄 i am having fun Sid ...

                      Back to Fry, adjusted the 'pea' material to a sort of bronze:

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/frypeasoup.jpg

                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/peasouprevolutions1.jpg

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                      • S Offline
                        sepo
                        last edited by

                        Very nice....like that bronze look.

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                        • soloS Offline
                          solo
                          last edited by

                          Biebel those look so damn cool, I could'nt resist trying one myself. I hope you do not mind but I thought your fruit nd veggies needed legs. I give you 'apples going places' (the mapping of the apple texture was challenging)


                          http://img144.imageshack.us/img144/6029/200711031533007m13sov2.jpg


                          http://img502.imageshack.us/img502/6307/200711031533007m13sanz1.jpg

                          Oh, I have a new (probably old book for you) trick for perfect DOF using Podium overlays.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            😄
                            Don't do that to frogs, you raskal.. 😮 😄

                            The apple looks very real. for a moment I thought it was a photoshop job.
                            That apple skin can't be textured on the mesh using SU right ?

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                            • soloS Offline
                              solo
                              last edited by

                              Yes it can, but it is a 'female dog' to get it lined up correctly. I have a tutorial someplace where I mapped the Earth using two axis planes, which is neccessary many times as importing a textured mesh into SU can also be impossible at times.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                I know the technique of using an auxiliary surface to pipet/bucket a projected texture.
                                It is a different ballgame however on complexer organic forms.
                                For that purpose I think a new functionality needs to enter the SU core: "wrap texture around object" instead of project it. The projected texture method works well on earth globes and apples....but try that on a rigged body part and you can't avoid those smudged out textures on tangential parts.

                                If Google reads this (Do they ?): please provide us with new texturing tools 😄

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Thats my number 1 wish for SU7. c'mon lets organise a march on the SU campus with our demands.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    @Solo, I'll bring along my friends:
                                    http://img115.imageshack.us/img115/2041/pdtarmataz0140ok5.gif
                                    They look quite persuasive 😄

                                    I did my best on re-texturing the arms as tree trunks using the 'projected' method.

                                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/bark.jpg

                                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/treefry.jpg

                                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/treesonground.jpg

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Biebel,

                                      Although truely not the most perfect, there is a wrapping feature in texturing in SU - have a look at here (all the way to the bottom):
                                      http://download.sketchup.com/OnlineDoc/gsu6_win/Content/D-Modification_Tools/ModTool-PositionTexture.htm

                                      TaffGogh has created a series of terrains with beautifully positioned images on top for instance.

                                      Gai...

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Thanks for that link Gaieus,
                                        Are you refering to that 'wrap around corners' method or to the 'projected' method at the bottom (which I used here)?

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Well, there is a wrapping around cylinder part, too but that's still for 2D curved surfaces (I mean they just curve around one axis).
                                          Certainly a sphere works very differently.

                                          Gai...

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            New shot....
                                            Vray again 😄:

                                            http://i140.photobucket.com/albums/r3/kwistenbiebel1/pick-me.jpg

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