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    Hybrid arm things :) [Edit page 2]

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    • K Offline
      kwistenbiebel
      last edited by

      Being inspired by Marked001's card I felt Christmas is too soon and halloween just passed...
      So here's my 'in-between-halloween-Xmas-card' 😄
      Zombie Christmas balls :egeek:

      Rendered in VrayforSU.

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/xmassoween.jpg

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      • marked001M Offline
        marked001
        last edited by

        lol....this is awesome! you're making me look bad with your quick work 😉

        http://www.revision21vis.com

        instagram: revi21on

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        • B Offline
          bubbalove
          last edited by

          Haha, this is awesome!

          "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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          • K Offline
            kwistenbiebel
            last edited by

            @marked001 said:

            lol....this is awesome! you're making me look bad with your quick work 😉

            He He....Not at all.😄
            Your christmas renderings look really cool.

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            • K Offline
              kwistenbiebel
              last edited by

              Fryrender version:

              http://i140.photobucket.com/albums/r3/kwistenbiebel1/xmaszombieballs.jpg

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              • K Offline
                kwistenbiebel
                last edited by

                Maxwell render version:

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/peasouprevolution1.jpg

                pea soup revolution

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                • K Offline
                  kwistenbiebel
                  last edited by

                  http://i140.photobucket.com/albums/r3/kwistenbiebel1/peasoup2.jpg

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    Playing with tonemapping:

                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/asparagus.jpg

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                    • S Offline
                      sepo
                      last edited by

                      Hehe...this is putting me of the asparagus 😉

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        😄 i am having fun Sid ...

                        Back to Fry, adjusted the 'pea' material to a sort of bronze:

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/frypeasoup.jpg

                        http://i140.photobucket.com/albums/r3/kwistenbiebel1/peasouprevolutions1.jpg

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                        • S Offline
                          sepo
                          last edited by

                          Very nice....like that bronze look.

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                          • soloS Offline
                            solo
                            last edited by

                            Biebel those look so damn cool, I could'nt resist trying one myself. I hope you do not mind but I thought your fruit nd veggies needed legs. I give you 'apples going places' (the mapping of the apple texture was challenging)


                            http://img144.imageshack.us/img144/6029/200711031533007m13sov2.jpg


                            http://img502.imageshack.us/img502/6307/200711031533007m13sanz1.jpg

                            Oh, I have a new (probably old book for you) trick for perfect DOF using Podium overlays.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • K Offline
                              kwistenbiebel
                              last edited by

                              😄
                              Don't do that to frogs, you raskal.. 😮 😄

                              The apple looks very real. for a moment I thought it was a photoshop job.
                              That apple skin can't be textured on the mesh using SU right ?

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                              • soloS Offline
                                solo
                                last edited by

                                Yes it can, but it is a 'female dog' to get it lined up correctly. I have a tutorial someplace where I mapped the Earth using two axis planes, which is neccessary many times as importing a textured mesh into SU can also be impossible at times.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  I know the technique of using an auxiliary surface to pipet/bucket a projected texture.
                                  It is a different ballgame however on complexer organic forms.
                                  For that purpose I think a new functionality needs to enter the SU core: "wrap texture around object" instead of project it. The projected texture method works well on earth globes and apples....but try that on a rigged body part and you can't avoid those smudged out textures on tangential parts.

                                  If Google reads this (Do they ?): please provide us with new texturing tools 😄

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Thats my number 1 wish for SU7. c'mon lets organise a march on the SU campus with our demands.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      @Solo, I'll bring along my friends:
                                      http://img115.imageshack.us/img115/2041/pdtarmataz0140ok5.gif
                                      They look quite persuasive 😄

                                      I did my best on re-texturing the arms as tree trunks using the 'projected' method.

                                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/bark.jpg

                                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/treefry.jpg

                                      http://i140.photobucket.com/albums/r3/kwistenbiebel1/treesonground.jpg

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Biebel,

                                        Although truely not the most perfect, there is a wrapping feature in texturing in SU - have a look at here (all the way to the bottom):
                                        http://download.sketchup.com/OnlineDoc/gsu6_win/Content/D-Modification_Tools/ModTool-PositionTexture.htm

                                        TaffGogh has created a series of terrains with beautifully positioned images on top for instance.

                                        Gai...

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                                        • K Offline
                                          kwistenbiebel
                                          last edited by

                                          Thanks for that link Gaieus,
                                          Are you refering to that 'wrap around corners' method or to the 'projected' method at the bottom (which I used here)?

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Well, there is a wrapping around cylinder part, too but that's still for 2D curved surfaces (I mean they just curve around one axis).
                                            Certainly a sphere works very differently.

                                            Gai...

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