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    Pizzeria

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    • C Offline
      corsair
      last edited by

      Hi,
      here's a pizzeria I've recently made.
      All has been built with Sketchup except the lamps, lanterns, and the menu board.
      Then I've optimized the mesh in AC3D, UV mapped (UU3D pro) and textured the model (DP3D / PSP), and then made some renders in C4D demo.

      I'm not a architect at all, so you might find some strange things here and there (?).
      I'm just making buildings for my pleasure, and I'm mostly 3D games oriented if I had to choose ...

      Anyways, here it is !


      Image1.jpg


      Image2.jpg

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      • C Offline
        corsair
        last edited by

        Other renders ...


        Image3.jpg


        Image4.jpg

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        • S Offline
          ScottPara
          last edited by

          I think you are off to a good start and like the overall feel, but I would add more segments to the main arch. It does not look smooth as it should. Just my two cents.

          Scott

          Love the fact that some HATE my avatar.....

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          • R Offline
            remus
            last edited by

            nice, like the way youve got all that stuff on the roof knd of hidden in the shadows, makes it seem a lot more realistic, gives it a bit more depth as well.

            http://remusrendering.wordpress.com/

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            • C Offline
              corsair
              last edited by

              Thanks folks !

              @unknownuser said:

              but I would add more segments to the main arch

              my low-polys mania ... maybe I should refrain with that 😉

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              • GaieusG Offline
                Gaieus
                last edited by

                Also that arch-like structure may not be smotthed - but more segments would surely be better.

                Nice scenes anyway!

                Gai...

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