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    • C Offline
      chrischeal69
      last edited by

      hi guys

      this is one of my first external renders in kerkythea and photoshop. quite happy but has anyone any ideas of how i could improve the image. i cant seem to insert globals from the drop down menu as no box appears when i scroll over it.also how do i add photorealistic people to the image and where can i get these from. your ideas/comments would be much appreciated

      thanks

      chris


      download-1.php.jpeg

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      • S Offline
        sepo
        last edited by

        I would say: glass reflections and some bumps. On postprocessing you need a bit more contrast as image is little flat.
        edit: also it looks unnatural to have light and light sconces under the canopy on a such bright day

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        • C Offline
          chrischeal69
          last edited by

          @sepo said:

          I would say: glass reflections and some bumps. On postprocessing you need a bit more contrast as image is little flat.

          what do you mean by bumps + do i add more reflection just upping the reflection number in the materials editor.

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          • S Offline
            sepo
            last edited by

            yes but you need to reflect something so I would say maybe an image behind the camera or bake reflections in glass. Bumps=bump mapping.That would give more depth to your cladding. I use Kerky not that often so hopefully somebody will chime in with more detailed instructions on how to.

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            • jenujacobJ Offline
              jenujacob
              last edited by

              to make glass in KT... rename ur glass material in SU as TG_xxxx.. (where xxxxxx can be anything)
              when exported KT will automatically apply the thin glass shader to the above mentioned material.. adjust the transparency if needed in KT...

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