KT 2008 Echo Edition Teaser!!
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I thought this was a good time to show what KT 2008 Echo Edition has in store for you..
Releasing by the end of this month!
lots of improvements made in GUI, and in the core programming, with new features!
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this is kerkythea??? yua are very good, the last image is simply beautiful
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Looking good Jenu.
IES ligthing looks like a nice plus to Kerkythea.
Any improvements in the pipeline (KT2008), regarding the 'biased' render methods and the physical sky ? -
chris..
Hi, so nice to see u around...
i rem that physical sky thread over at the KT forum.. sad to say the physical sky still doesnt have those tweaks that u suggested...however the camera in KT does have a more 'physical' meaning to it now.. (only vignetting is missing rite now.. and i am goin to nag Giannis about it! LOL)
Biased render engine does seem much faster than before.. however the problem of rendering large scenes (like paul russams church interior) using biased render algorithms is still not recommended.. but then again its hardly everyday that u get to render scenes like those! -
Yes guys you are sooo mean teasing us with all this stuff...
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please stop teasing me! i have been teased long enough! i cannnot stand it any longer!
give me KT for mac NOW! or else...
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Haven't seen you for a while, Kwistenbiebel... Good to see you again...
@kwistenbiebel said:
Any improvements in the pipeline (KT2008), regarding the 'biased' render methods and the physical sky ?
Regarding the physical sky, I know what you mean (something about adding ozone - right??), but we haven't put any efforts in this for KT2008...
I suggest that you use HDRI-probes, which - in addition - will make your exterior renders more realistic...Regarding the biased render methods, you'll see a combined MLT + BPT preset and most of the render methods have been fine-tuned and optimized...
But apart from these, you will see many other improvements and enhancements...
Perhaps the Mac port being the most important...
But also the new Material editor, the instancing brush, the networking feature, Grouping feature, IES lights, and much, much more...!!I've just made a quick render with some Xfrog 3D trees, which users can insert very easily from the models menu and subsequently populate using the instancing brush...
Nothing fancy... It only took about 10 mins to set up and 15 mins to render...
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@Frederick,
Sounds promising.By the way, I love the lawnmower in that 'KT echo' image you posted. It seems he has a sh*tload of work to do
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@kwistenbiebel said:
By the way, I love the lawnmower in that 'KT echo' image you posted. It seems he has a sh*tload of work to do
Yeah... I agree with you...!
I got him from FormFonts... -
I like what I see, when will it be available?
any significance to the name Echo?
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quoting Claudio (Clipi) from the KT forums....
@unknownuser said:
Well have you know Kerkythea has a greek touch since it was born there.
So I suggested to use the "ECHO" name to represent one of the preponderant features of the forthcoming release, which is Instancing brush.In greek mythology ECHO was a nymph punished by Hera for being so talkative, she was cursed to repeat over and over the last words said by other pearsons. That is the escence of Instancing, repeating the same object over and over..
pretty wild eh?? LOL!
and it should be avaible towards the end of this month,.... next week is a reasonable guesss! -
Interesting response, thanks
I wait with anticipation.
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well we certainly hope it does live upto the expectations!! and i am pretty sure it will!
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From the images posted, I really don't see what there is to get excited about. All the images are grainy and aren't anywhere near as good as what VrayforSketchUp (even in its frustratingly buggy first release) can produce.
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@unknownuser said:
by DzineTech on Wed Jan 23, 2008 4:59 am
From the images posted, I really don't see what there is to get excited about. All the images are grainy and aren't anywhere near as good as what VrayforSketchUp (even in its frustratingly buggy first release) can produce.
You may be right, but remember...It's FREE!
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@dzinetech said:
From the images posted, I really don't see what there is to get excited about. All the images are grainy and aren't anywhere near as good as what VrayforSketchUp (even in its frustratingly buggy first release) can produce.
Read what's under the pictures, please.
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@unknownuser said:
Read what's under the pictures, please.
Your point being? Of course I've read the annotation below the images. What counts is the quality of the final image produced before post-processing and in my opinion its not that impressive based on the examples provided. Yes the KT team do an admirable job working on a program that is free for all to use yet I personally dont think that it should be used as an arguement for the image quality it produces.
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I would expect any render engine's to have the capability to reduce or removed completely any noise/grain by amending settings /changing presets hence why I'm surprised that the images showcasing the next edition are so noisy. I may be the only one not impressed by what I see but I'm willing to be truthful in what I see rather than be a SketchUp community 'yes man'.
With all due respect to yourself Kim and JJ, there is a huge amount of noise on the first 2 images, far less on JJ's last image. I'm surprised you can't see it but perhaps seeing that you are exposed to KT on a daily basis and immersed within the KT team and community as a whole, you are familiar with this output. I dont believe there is any merit in myself slagging off anyone's work even via comparrison to what I would deem acceptable but I will say that if we agree these images fall into the category of photo-realism, then for any image to become acceptable I would elimate as much noise as possible.
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@dzinetech said:
@unknownuser said:
Read what's under the pictures, please.
Your point being? Of course I've read the annotation below the images. What counts is the quality of the final image produced before post-processing and in my opinion its not that impressive based on the examples provided. Yes the KT team do an admirable job working on a program that is free for all to use yet I personally dont think that it should be used as an arguement for the image quality it produces.
Let me walk you through it. "Rendered in MLT(BPT) mode for 5 hours... (single core machine)"
Unbiased render method. Thus grainy result after rendering on a single core machine for only 5 hrs.
I could go on like this, but sometimes you just gotta with Mies and think: less is more.
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The problem with such unbiased spectral renders is time it takes for the renderer to run long enough and get the image right and converge on the final correct solution and that isn't an option for many people with deadlines..
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