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    Green Toaster's Car Sketches

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    • MarianM Offline
      Marian
      last edited by

      But still no finished cars......

      http://marian87.deviantart.com/

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      • RayOchoaR Offline
        RayOchoa
        last edited by

        Maybe some of you know this maybe not. I am 13 and will be 14 next month. I want to get as far possible with me designing cars with sketchup. I was just hoping any of you have any tips. this is my latest car and ive been rendering it with kerkythea. I am no expert. Any advice is welcome. I made an animation also Heres the URL: http://www.youtube.com/watch?v=hgCsxohyNtQ&fmt=18

        [flash=425,355:1g64gtxa]http://www.youtube.com/v/hgCsxohyNtQ&hl=en[/flash:1g64gtxa]

        http://i100.photobucket.com/albums/m20/ray-ochoa/Ziovanii-GT.jpg

        http://i100.photobucket.com/albums/m20/ray-ochoa/Ziovanii-GTBack.jpg

        CaR DeSiGnS bY mE
        http://ray-ochoa.com

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        • G Offline
          GreenToaster
          last edited by

          @unknownuser said:

          But still no finished cars......
          . . . yes . . . here's another form study . . . I already ripped out the area under the windshield on either side of the nose hump . . . again, just something quick . . . I might finish this one . . . nahhhhh . . .


          bw_car_0544_A_01.jpg

          If you really want something you won't ever stop pursuing it.

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          • G Offline
            GreenToaster
            last edited by

            . . . a minor adjustment . . .


            bw_car_0544_A_02.jpg

            If you really want something you won't ever stop pursuing it.

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            • G Offline
              GreenToaster
              last edited by

              . . . more fiddling . . . S/U is sort of like a surfacing spreadsheet - very easy to do lots of what if's . . .


              bw_car_0544_B_01.jpg

              If you really want something you won't ever stop pursuing it.

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              • G Offline
                GreenToaster
                last edited by

                . . . did this one while on the phone w/relative that has no life . . . TMI, TMI, TMI . . .


                bw_car_SF_001_C.jpg

                If you really want something you won't ever stop pursuing it.

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                • G Offline
                  GreenToaster
                  last edited by

                  . . . little more . . .


                  bw_car_SF_001_C_02.jpg

                  If you really want something you won't ever stop pursuing it.

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                  • G Offline
                    GreenToaster
                    last edited by

                    This turned out to be the most hideous thing I think I've ever done with CAD. The shaping of the body was a really great learning experience - but I feel like I just baked a cake and mixed in sand instead of using sugar . . . yechhh . . . 😞 . . . this is dead dog ugly . . . oh well, on to the next one, eh . . .

                    Happy Sketching,

                    Brad
                    πŸ˜„


                    bw_car_SF_001_C_03.jpg

                    If you really want something you won't ever stop pursuing it.

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                    • MarianM Offline
                      Marian
                      last edited by

                      😐 you really don't have much patience do you? πŸ˜› ....at least you inspire us often.

                      http://marian87.deviantart.com/

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                      • G Offline
                        GreenToaster
                        last edited by

                        I dunno - patience is relative, I guess - really depends on goals and perception. I'm not really interested in publishing a finished work. I have so much to learn about body shapes - plus, this is especially intriguing to me, thus, I enjoy it very much. I look back at the beginning of the thread - I have such a long way to go, but I have achieved a few tools which help me represent with geometry what's going on in my head . . . my "end product", the models I'm posting, are usually just a vague, distorted remnant of the fleeting thoughts spinning around in my head. Still, as I press on, I can see some progress (hoping not to sound as though I am confident or prideful).

                        Obviously, modeling time varies with each different body shape along with skills necessary to define the shapes. Adding specific details, creating "good" transitions, ripping stuff out and doing it again - it's frustrating, at times because often the difference between disaster and something very nice isn't a large difference in geometry - or the time it takes to create & edit the stuff.

                        Here's one I began working on today because I liked it - it's based on one of the Mitsubishi concept cars, though, difficult to see that when looking at my version (ha).

                        Happy Sketching,

                        Brad
                        πŸ˜„


                        bw_car_SF_003_A_01.jpg

                        If you really want something you won't ever stop pursuing it.

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                        • G Offline
                          GreenToaster
                          last edited by

                          This will have to wrap it up for now - I've been putting off some stuff while I've been having fun . . . er, I mean. while I've been learning how to teach my students how to use SketchUp . . . I'll post some more stuff in a week, or so . . .

                          Happy Sketching,

                          Brad
                          πŸ˜„


                          bw_car_SF_003_B_01.jpg

                          If you really want something you won't ever stop pursuing it.

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                          • G Offline
                            GreenToaster
                            last edited by

                            Okay - just one more simple quick shape . . . done while watching a movie w/my daughter . . .


                            bw_car_rename_004_A_01.jpg

                            If you really want something you won't ever stop pursuing it.

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                            • G Offline
                              GreenToaster
                              last edited by

                              Gimmie ten minutes, I'll give you a car . . . note the "blocky" shapes with a minimum of surfaces to get the point across - rough, but very fast . . . I was eating Fruit Loops while I did this car . . .

                              Happy Sketching,

                              Brad
                              πŸ˜„


                              bw_car_rename_005_A_01.jpg

                              If you really want something you won't ever stop pursuing it.

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                              • G Offline
                                GreenToaster
                                last edited by

                                . . . more playin' around w/shapes . . . I think this one could be salvaged but it'd take lots of time to make nice transitions & clean it up . . . I was using an older version of the Ruby script SketchyFFD . . . just more food for thought . . . πŸ˜„ . . .

                                Happy Sketching,

                                Brad
                                πŸ˜„


                                bw_car_rename_006_A_02.jpg


                                bw_car_rename_006_A_01.jpg

                                If you really want something you won't ever stop pursuing it.

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                                • S Offline
                                  sorgesu
                                  last edited by

                                  I think it is a lot of fun to test one's self and see how realistic a car one can make in SketchUp. It is an interesting brain challenge.

                                  However, I do have a bone to pick with those individuals who pepper their Architectural Models ( Landscape Models etc) with tons of high priced, high poly complex cars. I'm sure it is testosterone related, but the fact is, that the model is about the structure. All entourage, including the cars, is intended to put the model or structure in a living, breathing context. The entourage is to serve the structure. Best way to do that is to make the cars nondescript, the entourage to blend in. The best way to do that is to use less detailed cars, more common cars, people and foliage whose colours are similar in value and colour to the less important parts of the building. I've seen renderings where these amazing sports cars are lovingly rendered and are front and centre, and the structure being shown is all but lost in the background.
                                  My rant for the day.
                                  Love the car dialogue and how to's, though.

                                  Susan Sorger
                                  Former Seller Hand Rendered Entourage
                                  Former Canadian Authorized Training Centre, SketchUp

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                                  • G Offline
                                    GreenToaster
                                    last edited by

                                    @unknownuser said:

                                    I'm sure it is testosterone related, but the fact is, that . . .
                                    LOL!

                                    Here's another ultra-quick model . . . yeah, I know, more of the same, nothing new . . . I'm just trying to stay in touch w/the s/w . . . a pillars are way too thick . . . blah, blah, blah . . .


                                    bw_car_08651_01.jpg


                                    bw_car_08651_02.jpg

                                    If you really want something you won't ever stop pursuing it.

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                                    • RayOchoaR Offline
                                      RayOchoa
                                      last edited by

                                      Why dont you make the bumpers lower or bigger and make the roof a teeny bit smaller?

                                      CaR DeSiGnS bY mE
                                      http://ray-ochoa.com

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                                      • G Offline
                                        GreenToaster
                                        last edited by

                                        @unknownuser said:

                                        Why dont you make the bumpers lower or bigger and make the roof a teeny bit smaller?

                                        I'm struggling with many things, including proportions: what's realistic vs. what looks good vs. how to define the geometry.

                                        If you really want something you won't ever stop pursuing it.

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by

                                          u can take some realistic measurements and apply them to your models

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • G Offline
                                            GreenToaster
                                            last edited by

                                            . . . I'm trying to figure out how to spend more time with S/U . . . life keeps getting in the way . . . I almost like this one - it may have potential . . .


                                            bw_car_0544_C_01.jpg

                                            If you really want something you won't ever stop pursuing it.

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