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    I'm getting there - but need some help.

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    • T Offline
      todd burch
      last edited by

      OK.

      In your code, every time you need a new group, for the left side, right side, bottom, whatever, you use the same variable name... "group". Doing that, you lose "addressability" to any group you've already created.

      Therefore, change the names from "group" to "left_side_group" and "right_side_group" and "bottom_group", etc.

      Then, you when are ready to create your big overall group, code this:

      overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group )

      Todd

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      • T Offline
        todd burch
        last edited by

        A few other helpful pointers...

        Within your method, you only need to do this once:

        
        model = Sketchup.active_model
        
        

        Same with this:

        
        entities = model.active_entities
        
        

        It's bad form to redefine entities like you are doing.

        
        entities = model.active_entities
        group = entities.add_group
        entities = group.entities
        
        

        I would not even set the first one. And for as little use you are getting out of it, not even the second one.

        While you are creating your cabinet, you perform several "start_operations". You really only need one for the whole cabinet, and you should close it off at the end by an explicit "commit_operation".

        Todd

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        • E Offline
          ezt
          last edited by

          Thanks again Todd.

          You have saved me a lot of time trying to get this far.

          @unknownuser said:

          A few other helpful pointers...

          I quickly tried to modify the script to take these comments in to account, and I somehow ended up breaking the script. I'll have another look at this later when I have some time, but I have about 15 other scripts I have done, similar to the one I posted here, for other types of cabinets, and I need to press on an incorporate the changes for grouping in those first.

          One question though.

          In the global grouping you said to use

          @unknownuser said:

          overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group )

          This works well enough, but can you just clarify what name is given to this group?
          From what I can figure, it has no name. If that's the case, can I somehow give the overall group the same name as was input for the Cabinet Code?

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          • T Offline
            todd burch
            last edited by

            Sure.

            overall_group.name = n1

            Todd

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            • E Offline
              ezt
              last edited by

              It's so easy when you know how. πŸ˜‰

              Thanks again Todd.

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              • E Offline
                ezt
                last edited by

                @unknownuser said:

                Then, you when are ready to create your big overall group, code this:

                overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group )

                This works for most of my scripts except:

                Some of the scripts include items which may or may not be created depending on the input.
                For example the script allows for there to be none, one, two or three drawers, and the overall_group call would be:

                overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group, drawer1_group, drawer2_group, drawer3_group)

                This works if both drawers groups are created from the input, but if the option for the second drawer is not to have one, drawer2_group is not created so the overall_group is not created either.

                My thoughts are that I need to write a couple of statements to check if the group has been created - something like this:

                if drawer_group3 exists then
                overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group, drawer1_group, drawer2_group, drawer3_group)

                else

                if drawer_group2 exists then
                overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group, drawer1_group, drawer2_group)

                else

                if drawer_group1 exists then
                overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group, drawer1_group)

                else

                overall_group = Sketchup.active_model.entities.add_group( left_side_group, right_side_group, bottom_group, drawer1_group)

                What I am not certain about is what the statements shown in red should be for checking if the group was previously created.

                Can anyone assist.

                Thanks.

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                • T Offline
                  todd burch
                  last edited by

                  Don't do that - too much redundant code.

                  Do something like this. As you create a new group, add it to the array of groups that will eventually be created...

                  all_groups = []

                  all_groups << left_side_group
                  ...
                  all_groups << right_side_group

                  etc...

                  Then, if you create 3 drawers, append them all to your array like
                  if drawer_group1 exists then all_groups << drawer_group1 end
                  and so on.

                  If you skip a drawer, no biggy.

                  Then, at the end,

                  overall_group = .....add_group(all_groups)

                  Todd

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                  • E Offline
                    ezt
                    last edited by

                    Thanks again Todd.

                    I have the script working, but not quite the way you suggested.

                    I used your advice and created the all_groups array, and added the groups using 'all_groups<<'.

                    However I kept getting a script error if I tried to use the
                    'if drawer1_group exists then all_groups << drawer1_group end '

                    The error read:

                    @unknownuser said:

                    single_door_rt_base
                    Error: #<NameError: C:/Program Files/Google/Google SketchUp 6/Plugins/sdrtbase.rb:348:in single_door_rt_base': undefined local variable or method exists' for main:Object>
                    C:/Program Files/Google/Google SketchUp 6/Plugins/sdrtbase.rb:348

                    Line 348 is where the first 'if' line is.

                    As it happens, I already had some 'if' statements where the drawers were created, so I added the 'all_groups<<drawer1_group' before the end of the statement and it works fine.

                    However if you have any thoughts on the error I'd be interested to hear. (I wondered if there should be some other syntax like [ or ' or something)

                    Thanks again.

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                    • T Offline
                      todd burch
                      last edited by

                      I was hoping you weren't going to type my "code" just as I typed, because it wasn't really "code", per se, as it was pseudo code. You're assignment is to work out the proper syntax. I was merely illustrating the concept. πŸ˜‰

                      Todd

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                      • E Offline
                        ezt
                        last edited by

                        As I said in the heading of my topic - 'I'm getting there' πŸ˜‰

                        I also said - 'but need some help.' and you have certainly given me that.

                        My problem is that I have no experience of programming/scripting, and I am short of time in developing a major project (the scripts for SU are only a part of the project) and have limited time to 'study' something new, particularly something as involved as Ruby - but I will persevere as time allows.

                        Thanks again for you patience and assistance so far - it has helped no end.

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