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    SU model, 3dsMax animation....

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    • A Offline
      andyc
      last edited by

      SU model, 3dsMax animation. Not the best quality, but that's YouTube, not me πŸ˜’ πŸ˜†

      A.

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      • boofredlayB Offline
        boofredlay
        last edited by

        Great work ❗

        http://www.coroflot.com/boofredlay

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        • tinanneT Offline
          tinanne
          last edited by

          Andy, that was really wonderful!

          Care to share any tips on what kind of setup you did in SU?

          Thanks, Tina

          Executive Director : American Society of Architectural Illustrators
          AIP 30 Competition opens soon. ASAI.org

          Architectural Rendering

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          • A Offline
            andyc
            last edited by

            Hi Tina.

            Not much to say really... Straight 3DS export from SU. Background, lighting and camera animation all done in MAX.

            Single camera constrained to a spline path, and a lighting set up of 16 omni lights, all with mapped shadows.

            All the images on the walls were also applied in MAX - just because I find it quicker, easier and more easily adjustable than in SU. The other materials were straight from the SU Model.

            Rendered at 640 X 480 pixels, 2000 frames at 30fps, it took about 4hrs to render on a dual-core Pentium PC. (But I did turn-off ray-traced reflections on the floor and glass to speed the render times.)

            Thanks for the kind words.

            A.

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