Modeler for curvy shapes
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I did a too long comparison of various modelers looking for something to make some boat hulls. I choose MOI. The attachment shows the MOI screen. The yellow lines define the hull in MOI before the skin is put on the hull in MOI. In SU the imported polys are smooth and light. See also a rendering. I wanted to see if I could import the hull into SU and then do the non-hull parts in SU.
Using MOI is like swimming in a sea of intuitive snapping. Seems on a par with SU for ease of use. Http://moi3d.com
Considering the number of postings about curvy objects it seems there is a need for an application that handles these well as a complement to SU???
(Post copied from Newbie Forum per suggestion)



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Thx for the heads up Phil, I'm sure a lot of people could find this useful.

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With your input, this post could be even better π
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