Current time of animation?
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I use: "show_frame_at" to show a frame in the animation at a certain time but how do I get the current time of a animation?
I mean how long, in frames or seconds, has it played from the start. -
Can't you just grab the current time and save it as the "start time" when you start the animation, and then when you want to know how long it's been, grab the current time again, and take the difference? CB.
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Wouldn't that work only for realtime play?
I'm looking for a way to step through an animation frame by frame. (not scenes/pages)
I want to be able to access certain frames to fix possible errors.
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