Sketchyphysics animation
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i am just trying to figure out if it's possible to export animations while still having the sketchyphysics actions hapening. if so please let me know how!
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Camtasia studio
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i'm trying to create a fly through of a project with moving objects in it. i used fraps to make an animation where the camera stays in one place. the other problem i have is i need the videos to be good quality. but it looks like after doing more research that there isn't really a good way to do this yet.
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I have gotten good results with both Fraps and CamStudio. All my youtube videos are done with them.
SketchyPhysics did have some animation support at one point. Check out this video.
Note the fancy camera work. And it does a rewind at the end.
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I have been studying some of the models that have been animated with SP. They are great indeed, but it would be nice if someone would elaborate a bit on the overall functions. I have drawn a nutcracker that I would like to animate, but I have some questions.
- I find that I am having to scale down the joints to fit my model. Is this standard or an I doing something wrong?
- Does the hinge direction make a difference?
- Is a floor necessary?
- Do primitives have to in the scene somewhere?
If anyone can answer these, that would be a start.
Thanks
Mike -
@baker518 said:
I have been studying some of the models that have been animated with SP. They are great indeed, but it would be nice if someone would elaborate a bit on the overall functions. I have drawn a nutcracker that I would like to animate, but I have some questions.
- I find that I am having to scale down the joints to fit my model. Is this standard or an I doing something wrong?
The size of the joints don't matter. BUT if you make objects too small they wont move.
@baker518 said:
- Does the hinge direction make a difference?
The joint needs to be positioned where you want the object to pivot. But joints can turn clockwise or counterclockwise. Does that answer the question?
@baker518 said:
- Is a floor necessary?
Usually things will just fall forever without a floor.
@baker518 said:
- Do primitives have to in the scene somewhere?
No. SP will assume any group is a box unless you tell it otherwise.
If I wanted to make a nutcracker here is what I would do.
1.Create a floor.
2.Create the body part of the nutcracker (below the jaws) and set it to "convex".
3.Create each cheek (the parts next to the jaw) and set to "convex"
4.Create the top of the head (the parts above the jaw). Set to convex.
5.Group the body, the cheeks and the top of the head. This will make the nutcracker body with a hole through it for the jaws.
6.Create the jaws. Probably out of 2 or more boxes.
7.Create a hinge where you want the jaw to pivot.
8.Set the hinge properties Min and Max to keep the hinge from spinning too far.
9.Group the jaw pieces and the hinge.
10.Use the JointConnection Tool to connect the jaw hinge to the body.That should work.
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Thanks I will give it a try.
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Hi everyone I am a student and using the SketchyPhysics plugin for a project and my model is completed but I have no idea how to make a video file out of a SketchyPhysics animation or scene. Can any one help me with this and add some descriptive information please. (It is ... will be my fist time making a video file out of SketchUp) Tank you very much.
Best Regard, arms
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Try this one, http://baixaki.ig.com.br/download/Desktop-Activity-Recorder.htm, itĀ“s free.
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@pepobimbo said:
Try this one, http://baixaki.ig.com.br/download/Desktop-Activity-Recorder.htm, itĀ“s free.
Tanks Pepobimbo, that information and programme really help me advance in my project.
Best Regard, arms
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