What do you think the Chaos - Enscape merger will bring?
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With D5 and Twinmotion evolving at a rapid pace Chaos will need to either innovate or die.
I have more than one tool, Enscape is fun and fast but it has many limits, I use Twinmotion about as much as I use Enscape these days, so I'm not too concerned unless they jack up the prices. -
Thanks for the insight. How do you find the less integrated workflow of Twinmotion compared to Enscape & Sketchup? Time is money, and I can do everything so much faster with Enscape. I was using a Sketchup to Blender/V-Ray workflow for a long time before switching to Enscape, and the productivity I've achieved was not possible before.
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Enscape has by far a better integration than Twinmotion currently, however, Twinmotion has a better video editor, animation options, reflections, volumetric lighting, and most importantly integration with Unreal engine that is the future IMO.
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@unknownuser said:
What do you think this will mean in the near and long term?
I have even higher hopes regarding Vantage now (absolutely hate idea to switch to UE)
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@solo I guess we have somewhat different use cases. Doing regular arch-viz, I don't need object animation (fly-throughs & panos are really all I need) or volumetric lighting. I keep seeing reports from various folks that UE is the future - but in what way for arch-viz specifically? So much of this depends on the CAD platform underneath, that the jumping back and forth during design is going to be a constant negative factor. Do you see any better integration in the future or is UE going to continue to be a separate platform?
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Lol, I was like - "what's Vantage?" I see that it's a renaming of Chaos' Lavina realtime effort. Again - how does its integration with Sketchup look? Having gone back and forth over many years between different better or worse integrations with SU, I am not likely to ever choose a "linked" but not integrated rendering solution for primary rendering again.
@rv1974 said:
@unknownuser said:
What do you think this will mean in the near and long term?
I have even higher hopes regarding Vantage now (absolutely hate idea to switch to UE)
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I am only talking about my needs, I still do some archviz but most of my work is set design, game shows, and TV shows, so I need storyboards, and animations are key parts of what I need, so yes, our needs are different.
I do not think UE and SU will ever be integrated but do think Twinmotion to Unreal will get better in the future.
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So many rendering engines have been introduced in recent years, and who knows what does future have for us? Finally, two worlds met.., to me, this is just the beginning.
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@andybot said:
Lol, I was like - "what's Vantage?" I see that it's a renaming of Chaos' Lavina realtime effort. Again - how does its integration with Sketchup look? Having gone back and forth over many years between different better or worse integrations with SU, I am not likely to ever choose a "linked" but not integrated rendering solution for primary rendering again.
@rv1974 said:
@unknownuser said:
What do you think this will mean in the near and long term?
I have even higher hopes regarding Vantage now (absolutely hate idea to switch to UE)
I link skp's into Max and Max has Live link to Vantage
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I think we will be using flying unicorns to get about and uber shares may suffer somewhat.
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@rv1974 said:
I link skp's into Max and Max has Live link to Vantage
Thanks. Is there an integration of Vantage into the V-Ray for Sketchup plugin? Or does that have its own real-time engine that's different from Vantage?
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@box said:
I think we will be using flying unicorns to get about
Sounds like the approximate timeframe of when we'll all be satisfied with our rendering software!
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There is always TYwinmotion, new release looks amazing
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That was ammmazing Solo!
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The latest release from Twinmotion only fixes some bugs, its basically the same as the previous release (2022). I was excited too and thought they may have added new features in this latest release (2022.1), as new releases normally do, but they didn't. I still like it though and its my preferred renderer. Enscape I used a little before Twinmotion but wasn't happy with the final results. Be interesting to see where Chaos take Enscape, hopefully not into chaos
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