Connect closest joint?
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First off.....Awesome to see this inspired project continuing....
Taking the lazy man's way out here in asking how the "connect closest joints" functionality works for a body. Along with the "make joint unique option" this seems to open up a whole new world for sketchy physics fun.
Cheers and thanks to AS, cPhillips and the community at large!
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I think your post refers to MSPhysics. You should ask the question under the index "Plugins" and MSPhysics.
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With your input, this post could be even better π
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