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    Some help with msphysic helicopter model

    Scheduled Pinned Locked Moved SketchyPhysics
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    • A Offline
      acorralejo
      last edited by

      Hi everyone,

      I am new in this forum, and I start playing with MSPhysic, and I don't know Β΄how to move the helicopter up and down or forward and reward on the air. There are no clare manuals or helps about MSPhysic, If someone can give me a hand,,, (my inglish is regular πŸ˜‰ ).

      Thanks..

      I attached the lego model that I am working on.


      Base model to be uograded.. πŸ™‚

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      • F Offline
        faust07
        last edited by

        Nice model. A first try. I mainly used the Thruster function. Your model is very small - not the best scale for MSPhysics. It would be better, Lego to enlarge 10 to 20 times ... πŸ˜‰


        31013_Lego Creator_helicoptero_02.skp

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        • A Offline
          acorralejo
          last edited by

          Nice effect, now is more real, but I don't know how did you solved the problem.
          The Up vector is forcing the model up, all time o when??
          The fixed join is doing what??

          Sorry for my dudes.

          @faust07 said:

          I mainly used the Thruster function

          Please can you explain a bit more about the solution.

          Thanks.

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          • F Offline
            faust07
            last edited by

            My corrections:
            Axis correction of main components - The pivot point is equal to the position of the axis origin;
            Rotating parts defined to not collidable;
            Density of a few main groups reduced;
            Up Vector for main body "heli" with Stiffness 0.2;
            Main body "heli" Z direction directly controlled with slider "giro";
            the slider "giro" causes then simultaneously the rise and fall;
            Script off (Although I think that the experts find a better solution by script...);
            Front Lego stone controls the flight with Arrow Keys (Thruster);
            (Your script is referring to world coordinates, not on the helicopter);
            Motor Joints adjusted slightly;
            The rear rotor compensates by thruster the self rotation of the heli;
            Material Thickness and World Scale adjusted;
            ...
            Here the helicopter in 10 times magnification - easier to control.


            MSP_LegoHeli_01.gif


            model 10 times enlarged

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            • A Offline
              acorralejo
              last edited by

              @faust07 said:

              My corrections:

              Thanks a lot for your help. I will continue whit this model and others.
              Goods comments.

              Thanks.

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