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    Ruby access to "hidden" v-ray materials

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    • S Offline
      skavan
      last edited by

      Hi,

      When using SU with heavy use of vray proxies, often materials get screwed up and need manual relinking. V-Ray reports which BITMAP it can't load at render time.

      I wrote a tiny script to iterate through the materials collection and query each texture to see if it matches the path of the BITMAP reported above.

      Unfortunately, many v-ray materials (particuylarly those in "multi materials" do not show up in the sketchup collection (including the SU material library window)...and only show in the v-ray material editor. How can I:

      1. Find those materials.
      2. Check any texture paths and compare with the BITMAP path collected above.

      Any ideas?

      Thanks.

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      • dkendigD Offline
        dkendig
        last edited by

        those don't sound like issues that were in the latest service release. The V-Ray material information is stored in the material's attribute dictionary in xml format. Multi-Materials have the child material xml included with them.

        Devin Kendig
        Developer

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