Ruby access to "hidden" v-ray materials
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Hi,
When using SU with heavy use of vray proxies, often materials get screwed up and need manual relinking. V-Ray reports which BITMAP it can't load at render time.
I wrote a tiny script to iterate through the materials collection and query each texture to see if it matches the path of the BITMAP reported above.
Unfortunately, many v-ray materials (particuylarly those in "multi materials" do not show up in the sketchup collection (including the SU material library window)...and only show in the v-ray material editor. How can I:
- Find those materials.
- Check any texture paths and compare with the BITMAP path collected above.
Any ideas?
Thanks.
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those don't sound like issues that were in the latest service release. The V-Ray material information is stored in the material's attribute dictionary in xml format. Multi-Materials have the child material xml included with them.
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