sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    FOVE: The World's First Eye Tracking Virtual Reality Headset

    Scheduled Pinned Locked Moved Hardware, Software & Gadgets
    1 Posts 1 Posters 1.4k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Mike LuceyM Offline
      Mike Lucey
      last edited by

      The FOVE tracks subtle eye movements to allow more precise control in video games and a more immersive VR experience.

      FOVE.png
      *“FOVE could correct one of the key problems faced by VR users: when using a normal VR headset, you control the direction of your gaze with your head, not your eyes.” -Stuff.tv

      “Not only does [foveated rendering] mimic human vision in the real world by blurring the areas that the user isn't looking at directly, but it also allows computing resources responsible for rendering a scene to be allocated more efficiently.” - Gizmag*

      These two features make the FOVE stand out head and shoulders above currently available devices. It lends itself to a far more natural way of looking around a scene (by moving your eyes) and the system only renders what needs to be rendered.

      Further details may be found on Kickstarter, here, https://www.kickstarter.com/projects/fove/fove-the-worlds-first-eye-tracking-virtual-reality?ref=recommended

      Support us so we can support you! Upgrade to Premium Membership!

      1 Reply Last reply Reply Quote 0
      • 1 / 1
      • First post
        Last post
      Buy SketchPlus
      Buy SUbD
      Buy WrapR
      Buy eBook
      Buy Modelur
      Buy Vertex Tools
      Buy SketchCuisine
      Buy FormFonts

      Advertisement