• Login
sketchucation logo sketchucation
  • Login
🔌 Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

All Joints Static

Scheduled Pinned Locked Moved SketchyPhysics
5 Posts 3 Posters 7.8k Views 3 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S Offline
    Sythem
    last edited by 7 May 2015, 17:44

    Hello all,

    I'm experienced using sketchup and wanted to make a complex hinge mechanism. So I've just installed the sketchyphysics plugin but I'm having a problem with the joint objects. I've scoured Google and these forums but don't see anyone else having this issue so I'm sorry if I missed one and this has been answered before.

    Any joint I make behaves statically regardless of what state I use for it. That is, they will not move in the xyz axis and nothing attached to them responds to gravity.

    My current model is just 3 "bars" hinged together. The two on the ends will spin about the hinge but the one in the middle is locked in place by two unmoving hinges. Any clue what I'm doing wrong?

    Sketchup Make 15.3.330 32-bit & SketchyPhysics 3.5.6.

    Thank you,
    Sythem

    1 Reply Last reply Reply Quote 0
    • S Offline
      Sythem
      last edited by 7 May 2015, 19:42

      Nevermind I figured it out.

      For anyone else who didn't catch it at first looking at tutorials, after joining the hinge to the parts it needs to be grouped to one of the parts, then it will follow the motion of that part.

      1 Reply Last reply Reply Quote 0
      • A Offline
        Anton_S
        last edited by 7 May 2015, 23:14

        All top level joints are static regardless of state you assign to them. A joint needs to have a parent group in order for it to be a movable joint.

        1 Reply Last reply Reply Quote 0
        • P Offline
          protective1
          last edited by 23 Aug 2015, 21:18

          @sythem said:

          My current model is just 3 "bars" hinged together. The two on the ends will spin about the hinge but the one in the middle is locked in place by two unmoving hinges. Any clue what I'm doing wrong?

          Sketchup Make 15.3.330 32-bit & SketchyPhysics 3.5.6.

          Thank you,
          Sythem

          I tried creating 3 bars hinged together as you described in SketchyPhysics 3.6.0 and Sketchup Make 15.3.330. Did you encounter the same problem I did - that the outer bars can pass right through the middle bar (no collision detection)? Is collision detection broken for hinges? Unless I'm doing something wrong?


          3 bars hinged together

          1 Reply Last reply Reply Quote 0
          • A Offline
            Anton_S
            last edited by 24 Aug 2015, 18:29

            In order to make two connected bodies collide, you need to open SketchyPhysics UI, select the joint that connects two bodies, and in SP UI check the "ConnectedCollide" checkbox option. You have two hinges in your model. You'll have to check the "ConnectedCollide" for both hinges.

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement