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    Group in a group in a group... - transform point to outside?

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    • thomthomT Offline
      thomthom
      last edited by

      Since he's going from the current context down into sub-components it's no need to preference parent entities at all. He just picks up the transformation for each level he digs into.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • N Offline
        niccah
        last edited by

        You helped me a lot! Thanks!!!!

        Now, my current (but not yet perfectly working result):

        <span class="syntaxdefault">group </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> projectGroup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_group<br /><br /></span><span class="syntaxcomment"># add selected faces to group<br /></span><span class="syntaxdefault">model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">selection</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">tmp</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">    if tmp</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">ComponentInstance</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">||</span><span class="syntaxdefault"> tmp</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Group</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        getEntities</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">tmp</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> nil</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> group</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    elsif tmp</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        newFace </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> tmp</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">copy</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">group</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> nil</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    end<br />end</span>
        
        <span class="syntaxdefault"></span><span class="syntaxcomment"># Thanks to http://sketchucation.com/forums/viewtopic.php?f=180&t=29138&start=0<br /></span><span class="syntaxdefault">class Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face<br />    def copy</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">ents</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> trans</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        vec </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Geom</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Vector3d</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">new 0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0</span><span class="syntaxkeyword">,</span><span class="syntaxdefault">0<br />        dist </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> 0<br /><br />        ov</span><span class="syntaxkeyword">=[]<br /></span><span class="syntaxdefault">        vec</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> dist if dist </span><span class="syntaxkeyword">!=</span><span class="syntaxdefault"> 0<br />        self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">outer_loop</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">vertices</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">            if dist </span><span class="syntaxkeyword">!=</span><span class="syntaxdefault"> 0<br />                ov</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">offset</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">vec</span><span class="syntaxkeyword">))<br /></span><span class="syntaxdefault">            else<br />                if </span><span class="syntaxkeyword">(!</span><span class="syntaxdefault">trans</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">nil</span><span class="syntaxkeyword">?)<br /></span><span class="syntaxdefault">                    ov</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">transform</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">trans</span><span class="syntaxkeyword">))<br /></span><span class="syntaxdefault">                else<br />                    ov</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">                end<br />            end<br />        end<br />        outer_face </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> ents</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_face ov<br />        outer_face</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">material </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxstring">"green"<br /><br /></span><span class="syntaxdefault">        inner_faces </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">[]<br /></span><span class="syntaxdefault">        if self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">loops</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length </span><span class="syntaxkeyword">></span><span class="syntaxdefault"> 1<br />            il </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> self</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">loops<br />            il</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">shift<br />            il</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">loop</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">                ov</span><span class="syntaxkeyword">=[]<br /></span><span class="syntaxdefault">                loop</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">vertices</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">                    if dist </span><span class="syntaxkeyword">!=</span><span class="syntaxdefault"> 0<br />                        ov</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">offset</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">vec</span><span class="syntaxkeyword">))<br /></span><span class="syntaxdefault">                    else<br />                        if </span><span class="syntaxkeyword">(!</span><span class="syntaxdefault">trans</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">nil</span><span class="syntaxkeyword">?)<br /></span><span class="syntaxdefault">                            ov</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">transform</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">trans</span><span class="syntaxkeyword">))<br /></span><span class="syntaxdefault">                        else<br />                            ov</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">v</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">                        end<br />                    end<br />                end<br />                inner_face </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> ents</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_face ov<br />                inner_faces</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">push</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">inner_face</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">            end<br />            inner_faces</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">f</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">              f</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">erase</span><span class="syntaxkeyword">!<br /></span><span class="syntaxdefault">            end<br />        end<br />        return outer_face<br />    end<br />end </span><span class="syntaxcomment"># Class Face &nbsp;</span><span class="syntaxdefault"></span>
        
        <span class="syntaxdefault">def getEntities</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">element</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> trans</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> group</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">    entitiesArray </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> Array</span><span class="syntaxkeyword">.new()<br /><br /></span><span class="syntaxdefault">    if </span><span class="syntaxkeyword">(</span><span class="syntaxdefault">element</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">ComponentInstance</span><span class="syntaxkeyword">))<br /></span><span class="syntaxdefault">        elementEnts </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> element</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">definition<br />    else<br />        elementEnts </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> element<br />    end<br /><br />    elementEnts</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">entity</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">        if entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">ComponentInstance</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">||</span><span class="syntaxdefault"> entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Group</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">            if </span><span class="syntaxkeyword">(!</span><span class="syntaxdefault">trans</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">nil</span><span class="syntaxkeyword">?)<br /></span><span class="syntaxdefault">                trans </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> trans </span><span class="syntaxkeyword">*</span><span class="syntaxdefault"> entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">transformation<br />            else<br />                trans </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">transformation<br />            end<br />            getEntities</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">entity</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> trans</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> group</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        elsif entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">            newFace </span><span class="syntaxkeyword">=</span><span class="syntaxdefault"> entity</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">copy</span><span class="syntaxkeyword">(</span><span class="syntaxdefault">group</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">,</span><span class="syntaxdefault"> trans</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">        end<br />    end<br />end</span>
        

        Oh my goodness - lots of stuff 😄

        So, copying all the faces into the group "group" is successful. Problem: At the end, the position of "group" is different then the original one... so, the transformation doesn't work.

        Do you understand my Ruby code and, with a little bit of luck - can you find a mistake using the transformation? I'm not quite sure about

        trans = trans * entity.transformation

        Thanks again for all your help!!!

        EDIT: Oh, why the tabs in the code are not shown? Now, the code looks not very clear... 😒

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        • thomthomT Offline
          thomthom
          last edited by

          Regarding your modification of the Sketchup::Face class: please don't release this code in a public plugin. Modifying base classes can easily conflict with other plugins. More info: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • N Offline
            niccah
            last edited by

            @thomthom said:

            Regarding your modification of the Sketchup::Face class: please don't release this code in a public plugin. Modifying base classes can easily conflict with other plugins. More info: http://www.thomthom.net/thoughts/2012/01/golden-rules-of-sketchup-plugin-development/

            Good hint! Thanks a lot! I will try to write everything in a module to avoid problems with other plugins!

            Thanks for pimping my code style!! 😄

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            • Dan RathbunD Offline
              Dan Rathbun
              last edited by

              @thomthom said:

              Regarding your modification of the Sketchup::Face class: please don't release this code in a public plugin.

              If you read the new Trimble edition of the API Terms of Use, it can be understood that modifying the API classes is a violation of the terms.

              I'm not here much anymore.

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              • N Offline
                niccah
                last edited by

                <span class="syntaxdefault"><br />Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">modelEnt</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">    if modelEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Group</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">&&</span><span class="syntaxdefault"> modelEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">name </span><span class="syntaxkeyword">==</span><span class="syntaxdefault"> </span><span class="syntaxstring">"Model2GCode_project_x"<br /><br /></span><span class="syntaxdefault">        UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">messagebox modelEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">transformation</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">origin</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">to_s<br />        modelEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">projectEnt</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">            if projectEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Group</span><span class="syntaxkeyword">)</span><span class="syntaxdefault"> </span><span class="syntaxkeyword">&&</span><span class="syntaxdefault"> projectEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">name</span><span class="syntaxkeyword">.include?(</span><span class="syntaxstring">"Model2GCode_part_x_"</span><span class="syntaxkeyword">)<br /><br /></span><span class="syntaxdefault">                UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">messagebox projectEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">transformation</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">origin</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">to_s<br />                projectEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">entities</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">partEnt</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">                    if partEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">is_a</span><span class="syntaxkeyword">?(</span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">;;</span><span class="syntaxdefault">Face</span><span class="syntaxkeyword">)<br /></span><span class="syntaxdefault">                        partEnt</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">vertices</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each do </span><span class="syntaxkeyword">|</span><span class="syntaxdefault">vertex</span><span class="syntaxkeyword">|<br /></span><span class="syntaxdefault">                            UI</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">messagebox vertex</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">position</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">to_s<br />                        end<br />                    end<br />                end<br /><br />            end<br />        end<br /><br />    end<br />end<br /></span>
                

                I solved a lot of problems... but a last one is very tricky...

                But let me explain a little bit more:

                I have a group "Model2GCode_project_x". In this group, there is another group "Model2GCode_part_x_y". In this group, there are a lot of faces.
                The faces inside this inner group start in the coordinates origin of Sketchup. So, at the end, I should get at least one point in (0, 0, 0). But I get very strange points with completly different positions.

                However, the group.transformations are identity, means the origin of these transformations are (0, 0, 0).

                At first: Do you understand my problem? 😒
                And then: Do you have any idea, what's going wrong? I tested a lot, but always the same problem...

                Thanks a lot for your help!!

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  It is not advisable to use UI.messagebox() for debugging. (If the string argument is invalid, then UI.messagebox() either fails silently, or causes a error by itself.)

                  Use puts() to output inspection strings to the Console instead.

                  I'm not here much anymore.

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                  • sdmitchS Offline
                    sdmitch
                    last edited by

                    I tried to simulate your problem using the code you posted but I got 0,0,0 points for some of the faces as expected.

                    group in a group.png

                    Perhaps if you posted a model just so we are working on the same problem.

                    Nothing is worthless, it can always be used as a bad example.

                    http://sdmitch.blogspot.com/

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                    • N Offline
                      niccah
                      last edited by

                      @sdmitch said:

                      I tried to simulate your problem using the code you posted but I got 0,0,0 points for some of the faces as expected

                      Perhaps if you posted a model just so we are working on the same problem.

                      Oh, that's so nice! Thanks a lot for your help!

                      I uploaded a Sketchupfile:

                      http://arbeitenkannstduspaeter.eu/Sketchup/Test3.skp

                      When you get the right result - this means, I have to look for the problem on an other position... puhh...

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                      • N Offline
                        niccah
                        last edited by

                        Okay, I played a little bit with this problem...
                        My new findings:

                        • when I move the group, the transformation of the outer group change in the right way
                        • but I have still an offset (in my case in -x direction)

                        Perhaps it helps a little bit to find the main problem!? 😄

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                        • N Offline
                          niccah
                          last edited by

                          I think, I solved the problem - but I don't know exactly, what WAS wrong...

                          I saw, by copiing the selected faces into a new group, not every face has the original direction. So, I changed my Face.copy function (I know, its not good to change the Face.class, but I will solve THIS problem later) in that way:

                          outer_face = ents.add_face ov outer_face.material = "green" if outer_face.normal != self.normal outer_face.reverse! end

                          Now, all the faces have the right direction and now the problem with the offset of the points is gone.

                          But, to be honest, I have realy no idea, how these two problems correlate! And it doesn't help, to change the direction of these faces by hand - the problem stays! Just by copiing all the faces again, the problem of the offset is gone!

                          Do you have ANY idea what's going on?

                          I thank you sohhhhh much for all your support!!! You helped my realy a lot!

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