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    Advanced emitters

    Scheduled Pinned Locked Moved SketchyPhysics
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    • R Offline
      Rider
      last edited by

      hi
      i am very bad at scripting and i am plannng to make a fps game πŸ˜„
      i have made a health variable which is reduced only on touch by an object named "bullet".
      Can anyone of you script masters tell me how do i name emitted objects "bullet"
      (Eg):A gun shoots at my fps. It uses emitters as ammo.I want the emitted objects to be named as "bullets" automatically so that when they hit the fps , the health is reduced.
      PLEASE HELP ME !!!!

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      • R Offline
        Rider
        last edited by

        Great ! No answers again!
        This isn't done at all!!

        1 Reply Last reply Reply Quote 0
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