Glass Splash
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I have tried to learn blender, but it seemed beyond my reach. When time allows I will try again.
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@roger said:
I have tried to learn blender, but it seemed beyond my reach. When time allows I will try again.
I feel exactly the same way.
Nice work Rich
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@ Roger, @Hieru
I feel your pain,
http://gryllus.net/Blender/3D.html (for newbies)
http://www.blenderguru.com/
http://cgcookie.com/blender/cgc-series/interior-3d-architectural-visualization/ -
@michaliszissiou said:
He is good. I've watched all of them so far. He talks too fast and doesn't explain well for beginners.
Although, his guest video on character rigging is very detailed and really explains it well.
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@Rick
I strongly recommend you to register to blenderartists.org if not done already.
with some similar name, I guess, so to find you as a friend there.
I also recommend you to learn the nodes set up system of cycles. An excellent UI with almost endless possible solutions. Very easy to handle it, after watching some basic setups.
Blender isn't sketchUp. But, it does huge steps to this direction, day by day. On the other hand it's much more powerful on organic modeling.
Blender isn't just another modeler, either. It's much more. A powerful app that is developing rapidly.
And still, we can use SU for archi-modeling and export excellent obj files to blender. Textures and UVs included. Thanks to TIG
http://forums.sketchucation.com/viewtopic.php?f=323&t=33448
You may need some other tools, we had a discussion here:
http://forums.sketchucation.com/viewtopic.php?f=179&t=44345 -
Nice renders Rich I wish I had more time to play with Blender... paying work comes first though. Which tutorials are you following?
One observation - looks like that fire hose stream of water would wash away that glass to the far wall...
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Thanks Andy
I following BlenderGuru stuff mainly. Though he can be hard to follow at times.
CGCookie also has some good stuff.
My aim is to learn the simulation/animation aspect. Blender isn't actually that hard after about a week. Sure there are lots of dials but like Vray you can ignore most in the beginning then just add as you go.
....it's a really heavy glass
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Hey Rich, did you get the blender keyboard shortcuts "cheat sheet" yet?
http://www.blenderguru.com/blender-2-5-cheat-sheet
Excellent renders by the way! -
+1
thanks for the links.
I'll give it one more try...
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@michaliszissiou said:
@Rick
I strongly recommend you to register to blenderartists.org if not done already.
with some similar name, I guess, so to find you as a friend there.
I also recommend you to learn the nodes set up system of cycles. An excellent UI with almost endless possible solutions. Very easy to handle it, after watching some basic setups.
Blender isn't sketchUp. But, it does huge steps to this direction, day by day. On the other hand it's much more powerful on organic modeling.
Blender isn't just another modeler, either. It's much more. A powerful app that is developing rapidly.
And still, we can use SU for archi-modeling and export excellent obj files to blender. Textures and UVs included. Thanks to TIG
http://forums.sketchucation.com/viewtopic.php?f=323&t=33448
You may need some other tools, we had a discussion here:
http://forums.sketchucation.com/viewtopic.php?f=179&t=44345I enjoyed the making of a snow scene. Though not for cycles*, still very enlightening on how to use weight painting.
*can be done in cycles, masks (stencils) have to be handled as 'factors'. lol, learn cycles nodes!About shortcuts and inputs:
Under user preferences, find them there, it's easier.
Have a look how my setup looks.
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