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    Photo merge... HELP!!!

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    • utilerU Offline
      utiler
      last edited by

      I tried that but the problem is exporting a high enough image from SU.... When I exported and got rid of the background the edges were way too pixelated....

      purpose/expression/purpose/....

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      • RichardR Offline
        Richard
        last edited by

        Drag it into layout with no background, convert to vector export hi res PNG from there!

        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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        • utilerU Offline
          utiler
          last edited by

          Thanks smart-arse...... I'll try that!! πŸ‘

          purpose/expression/purpose/....

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          • GaieusG Offline
            Gaieus
            last edited by

            @utiler said:

            Thanks smart-arse...

            Two Aussies are being polite to each other while talking... 🀣

            Gai...

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            • DareDevilD Offline
              DareDevil
              last edited by

              @utiler said:

              Cheers guys!! Gee some neat ideas there....!
              Here's where I got to with it:

              1. Imported hi-res watermark image into the model
              2. Fiddled with FOV settings to manipulate the model and WHA-LA!!

              Nice job !! πŸ‘ πŸ‘ πŸ‘

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              • B Offline
                bjornkn
                last edited by

                @utiler said:

                I tried that but the problem is exporting a high enough image from SU.... When I exported and got rid of the background the edges were way too pixelated....

                Did you use anti-alias in SU?
                Or didn't you use any feather selection in PS?
                Or did you perhaps export as a compressed jpg? Not a good idea if you want to do any masking afterwards.

                Often it is better to export a big image without AA from SU and then scale it down smoothly in PS.
                What exactly are we talking about here when you say "highres"?
                BTW, there's no point in importing any highres images into SU, as they will be scaled down anyway, to what OpenGL can handle on your machine (max 2048px?)

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                • RichardR Offline
                  Richard
                  last edited by

                  Bjorn

                  Mate I think Utiler is talking evry large images! SU can never match the output one can achieve going through the Layout option particularly if you export to PDF and then open that in Photoshop.

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • RichardR Offline
                    Richard
                    last edited by

                    @gaieus said:

                    @utiler said:

                    Thanks smart-arse...

                    Two Aussies are being polite to each other while talking... 🀣

                    Funny thing - he actually is being polite in Aussie speak! πŸ˜„

                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                    • utilerU Offline
                      utiler
                      last edited by

                      @richard said:

                      @gaieus said:

                      @utiler said:

                      Thanks smart-arse...

                      Two Aussies are being polite to each other while talking... 🀣

                      Funny thing - he actually is being polite in Aussie speak! πŸ˜„

                      πŸ‘

                      purpose/expression/purpose/....

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                      • masoM Offline
                        maso
                        last edited by

                        @bjornkn said:

                        That's because when using zoomm in Su it isn't really zoom, but moving the camera, which changes the perspective. Change the FOV to "scale" it, and the zoom to change perspective/position.

                        Hello guys
                        not exactly on the topic, but i couldnt find any tool that would work this problem out. Is it possible to zoom the window somehow (actual cutout of a view)?

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                        • utilerU Offline
                          utiler
                          last edited by

                          @maso said:

                          @bjornkn said:

                          That's because when using zoomm in Su it isn't really zoom, but moving the camera, which changes the perspective. Change the FOV to "scale" it, and the zoom to change perspective/position.

                          Hello guys
                          not exactly on the topic, but i couldnt find any tool that would work this problem out. Is it possible to zoom the window somehow (actual cutout of a view)?

                          Not sure what you mean by that maso...?

                          purpose/expression/purpose/....

                          1 Reply Last reply Reply Quote 0
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