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    PdScript-interpreter for GUI Scripting in SketchUp-Ruby

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      You should not need to create global variables if you wrap your code in a module of your own.

      Creating instance variables ( @vars) at the top level (which is within Object,) is a very big no no !

      I'm not here much anymore.

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      • H Offline
        HPW
        last edited by

        Hello Dan,

        Thanks for the suggestions.
        I will remove the Win32API from the zip.
        I had a look to module as you advised.
        Here my frist attempt:

        
        require 'sketchup.rb'
        module PdScript
          if not file_loaded?(File.basename(__FILE__))
            # UI.messagebox("pdScript loader startet")
            win32api_file = Sketchup.find_support_file "Plugins/Win32API.so", ""
            pdScriptapi_file = Sketchup.find_support_file "Plugins/pdScript/pdScriptE.dll", ""
            # UI.messagebox("pdScriptDll="+pdScriptapi_file)
            if (win32api_file)
              require 'Win32API'
              # UI.messagebox("Win32API loaded ")
              if File.exist? pdScriptapi_file
                @pdScript = Win32API.new(pdScriptapi_file, "pdScriptA", ['P','P','L'], 'I')
                @pdsFreeScript = Win32API.new(pdScriptapi_file, "pdsFreeScript", ['I'], 'I')
                @pdsExecuteFunction = Win32API.new(pdScriptapi_file, "pdsExecuteFunctionA", ['I','P','P','P'], 'I')
                @pdScriptScriptHandle = 0
                # puts "psScript_Result; "
                # puts @pdScript
                dll_file = Sketchup.find_support_file "Plugins/pdScript/RubyConnect.dll", ""
                if (dll_file)
                  @FindConnectedWindow = Win32API.new(dll_file, "FindConnectedWindow", ['P','P'], 'P')
          #        UI.messagebox("FindConnectedWindow loaded")
                   FindConnectedWindowSU = @FindConnectedWindow.Call("- SketchUp","")
          #        UI.messagebox("Return from FindConnectedWindow; "+FindConnectedWindowSU)
          #      else
          #        UI.messagebox("File RubyConnect.dll is missing in the pdScript-Plugins! pdScript loading fails!")
                end	# if
                # UI.messagebox("pdScript loaded")
                add_separator_to_menu("Plugins")
                $pdScriptMenuStrings = LanguageHandler.new("pdScript_menu.strings")
                pdScript_menu = UI.menu("Plugins").add_submenu($pdScriptMenuStrings.GetString("pdScript"))
                pdScript_menu.add_item($pdScriptMenuStrings.GetString("Start pdScript clock Dialog")) { PdScript.start_clock_dialog }
                pdScript_menu.add_item($pdScriptMenuStrings.GetString("Start pdScript MyDialog Dialog modal")) { PdScript.start_mydialog_dialog }
                pdScript_menu.add_item($pdScriptMenuStrings.GetString("Start pdScript MyDialog Dialog non-modal")) { PdScript.start_mydialog_nonmodal_dialog }
                pdScript_menu.add_item($pdScriptMenuStrings.GetString("Start pdScript FreeScript")) { PdScript.start_freescript }
              else
                UI.messagebox("Cannot find file pdScriptE.dll!")
              end		# if
            else
                UI.messagebox("File Win32API.so is missing in the SketchUp-Plugins-Directory! pdScript loading fails!")
            end	# if
          else
           puts "File "+File.basename(__FILE__)+" was yet loaded!"
          end	# if
        
        
          def PdScript.start_clock_dialog
            # UI.messagebox("Before clock Dialog")
            pdScriptclock_file = Sketchup.find_support_file "Plugins/pdScript/Clock.dpas", ""
            retval = @pdScript.Call(pdScriptclock_file,"",0)
            UI.messagebox("Return from Clock-Dialog; "+retval.to_s())
          end
        
          def PdScript.start_mydialog_dialog
            # UI.messagebox("Before clock Dialog")
            pdScriptMyDialog_file = Sketchup.find_support_file "Plugins/pdScript/MyDialog.dpas", ""
            retval = @pdScript.Call(pdScriptMyDialog_file,"/pds{hide-from-taskbar=true}",0)
            UI.messagebox("Return from Modal-Dialog; "+retval.to_s())
          end
        
          def PdScript.start_mydialog_nonmodal_dialog
            # UI.messagebox("Before clock Dialog")
            pdScriptMyDialog_file = Sketchup.find_support_file "Plugins/pdScript/MyDialogNon.dpas", ""
            @pdScriptScriptHandle = @pdScript.Call(pdScriptMyDialog_file,"/pds{hide-from-taskbar=true;keep-alive=true;host-app="+FindConnectedWindowSU+"}",0)
            # UI.messagebox("Return from NonModal-Dialog; "+@pdScriptScriptHandle.to_s())
          end
        
          def PdScript.start_freescript
            # UI.messagebox("Before clock Dialog")
            if @pdScriptScriptHandle > 0
             retval = @pdsFreeScript.Call(@pdScriptScriptHandle)
             @pdScriptScriptHandle = 0
            end
          #  UI.messagebox("Return from Freescript: "+retval.to_s())
          end
        
          def PdScript.ExecuteFunction(param1, param2, param3)
             # UI.messagebox("Before ExecuteFunction")
             retval = @pdsExecuteFunction.Call(@pdScriptScriptHandle, param1, param2, param3)
             UI.messagebox("Return from ExecuteFunction; "+retval.to_s())
          end
        
          file_loaded(File.basename(__FILE__))
          
          # Sample calls from RubyConsole to comunicate to open pdScriptdialog
          # PdScript.ExecuteFunction("ChangeEdit2","Value 2 from RubyCall","|")
          # PdScript.ExecuteFunction("ChangeEdit4","Value 4 from RubyCall","|")
          # PdScript.ExecuteFunction("ChangeEdits","Value 1 from RubyCall|Value 2 from RubyCall|Value 3 from RubyCall|Value 4 from RubyCall","|")
        end
        
        
        

        Seems to work.
        Is that the proper way to use a modul?
        Since my main-programming language is not ruby, it was my intention for posting here to hear from the experts, if I am doing something wrong.

        Regards

        Hans-Peter

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          Changed File: 'pdScript/langLoad.rb', line 32 (and added comment.)

          Will set the hash so that 'key' will be returned, if it is not present as a key.

          I'm not here much anymore.

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          • Dan RathbunD Offline
            Dan Rathbun
            last edited by

            Woops.. do not forget to change the version in the _ext file:

            @@extension.version = "1.0.1" or whatever....

            I'm not here much anymore.

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            • H Offline
              HPW
              last edited by

              Hello Dan,

              Thanks again for the advises and samples.
              I did what you say, but since you did not post the file format for the language file I tried to understand the source of the parse-function.

              My pdScript_menu.en is this:

              
              pdScript interpreter="pdScript interpreter"
              Adds pdScript interpreter to the ruby environment="Adds pdScript interpreter to the ruby environment!"
              pdScript="pdScript English"
              Start pdScript clock Dialog="Start pdScript clock Dialog English"
              Start pdScript MyDialog Dialog modal="Start pdScript MyDialog Dialog modal English"
              Start pdScript MyDialog Dialog non-modal="Start pdScript MyDialog Dialog non-modal English"
              Start pdScript FreeScript="Start pdScript FreeScript English"
              
              

              The function runs but I get always the key instead of the value.
              What did I miss?

              Regards

              Hans-Peter

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              • H Offline
                HPW
                last edited by

                I think I have now the correct format but it still does not work.

                
                "pdScript interpreter"="pdScript interpreter";
                "Adds pdScript interpreter to the ruby environment"="Adds pdScript interpreter to the ruby environment!";
                "pdScript"="pdScript English";
                "Start pdScript clock Dialog"="Start pdScript clock Dialog English";
                "Start pdScript MyDialog Dialog modal"="Start pdScript MyDialog Dialog modal English";
                "Start pdScript MyDialog Dialog non-modal"="Start pdScript MyDialog Dialog non-modal English";
                "Start pdScript FreeScript"="Start pdScript FreeScript English";
                
                

                @@lang = parse_langfile(langpath) # create the language hash
                UI.messagebox(@@lang["pdScript interpreter"])

                does show an empty dialog.

                Hans-Peter

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  in File: 'pdScript/langLoad.rb'

                  the hash var may be out of scope for the nested blocks. There is some difference between { ... } and do ... end

                  I'll try to test later.

                  And you can look at any of the strings files in your "Resources/de/" folder. You'll see they have English keys and German values.

                  I'm not here much anymore.

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    @hpw said:

                    The function runs but I get always the key instead of the value.
                    What did I miss?

                    because:
                    PdScript.module_eval "puts(@@lang.inspect)"
                    returns:
                    {"pdScript"=>nil, "Adds pdScript interpreter to the ruby environment"=>nil, "pdScript interpreter"=>nil, "Start pdScript clock Dialog"=>nil, "Start pdScript FreeScript"=>nil, "Start pdScript MyDialog Dialog modal"=>nil, "Start pdScript MyDialog Dialog non-modal"=>nil}

                    and I created the Hash so that if the value was invalid, it would return the English key as a backup.
                    Two problems
                    line 74 was chomp! should be chomp

                    also, easiest solution for scoping, was to use a instance @ var: @hash instead of hash

                    In addition, the keys must be EXACT when you ask for the value, or else you just get the arg returned.

                    I corrected the files above

                    I'm not here much anymore.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      You are still using a global var $pdScriptMenuStrings, use a module var instead, like @@pdScriptMenuStrings, or since it will local to your module, an even simplier name, like: @@lang (see below.)

                      Also:

                      1. you did NOT supply the "pdScript.strings" file
                      2. trying to use Google's LanguageHandler class is problematic, because it assumes that the string file is in the Resources subpath (which is difficult to install into.)

                      Instead just have your own "lang" or "strings" subdir, with UTF8 encoded hash files. These files should have extensions that are equal to the user's local language code, thus:
                      langcode = Sketchup.get_locale.split('-')[0] @@extpath = File.dirname(__FILE__) langdir = "lang" langfile = "pdScript_menu.#{langcode}" langpath = File.join(@@extpath,langdir,langfile)

                      So you have a subdir:
                      %(#800080)["pdScript/lang"]
                      that has various string files, like:
                      %(#800080)[pdScript_menu.en] %(#008000)[# English]
                      %(#800080)[pdScript_menu.de] %(#008000)[# German]
                      %(#800080)[pdScript_menu.fr] %(#008000)[# French]
                      etc. etc.
                      A user can copy the english file and resave it with another langcode extension, then edit the values for their own language.
                      Just be sure to test using File.exists?(langpath) and if it returns false, then use the english as a default.

                      It is not really necessary to use a convoluted class like LanguageHandler, when a plain Ruby Hash works just as fine. See the "langhandler.rb" file in the "Tools" dir for the snippet that loads a strings file into a Hash. You can have the hash stored in a simple name like: @@lang and just access the values, like: @@lang["Start pdScript MyDialog Dialog modal"]

                      BUT.. you must also wrap the extension registration script "pdScript_ext.rb" inside your module so that the @@lang var is local to YOUR module, and not Object (which would propagate into everyone else's classes and modules.)

                      File: 'pdScript_ext.rb'

                      #
                      # File; 'pdScript_ext.rb'
                      #
                      # This extensions allows the intergration of pdScript into SketchUp
                      # Additional info about pdScript at www.be-precision.com/products/pdScript/
                      #-----------------------------------------------------------------------------
                      require('sketchup.rb')
                      require('extensions.rb')
                      
                      require('pdScript/langLoad.rb')
                      
                      module PdScript
                       
                        plugdir = Sketchup.find_support_file('Plugins')
                      
                        langcode = Sketchup.get_locale.split('-')[0]
                        @@extdir = "pdScript"
                        langdir  = "lang"
                        langpath = File.join(plugdir,@@extdir,langdir,"pdScript_menu.#{langcode}")
                        if not File.exists?(langpath)
                          langcode = 'en'
                          langpath = File.join(plugdir,@@extdir,langdir,"pdScript_menu.#{langcode}")
                        end
                        @@lang = parse_langfile(langpath) # create the language hash
                      
                        @@extension = SketchupExtension.new( @@lang["pdScript interpreter"], "pdScript/pdScript.rb")
                        @@extension.description = @@lang["Adds pdScript interpreter to the ruby environment"]
                        @@extension.name= "pdScript interpreter"
                        @@extension.creator = "HPW/Precision"
                        @@extension.copyright = "2012-01-22"
                        @@extension.version = "1.0"
                      
                        Sketchup.register_extension( @@extension, false )
                      
                      end
                      
                      

                      (PS: use Ruby standard date string format: YYYY-MM-DD)

                      File: 'pdScript/langLoad.rb'

                      
                      #
                      # Copyright 2005-2008, Google, Inc.
                      #   code from "Tools/LangHandler.rb"
                      #   Modified for use with PdScript module. 2012-JAN
                      #   renamed to; 'pdScript/langLoad.rb'
                      #
                      # -----------------------------------------------------------------------------
                      #
                      # Permission to use, copy, modify, and distribute this software for 
                      # any purpose and without fee is hereby granted, provided that the above
                      # copyright notice appear in all copies.
                      #
                      # THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
                      # IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                      # WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                      # -----------------------------------------------------------------------------
                      
                      module PdScript
                      
                        class << self  # Proxy class bound to THIS module;
                      
                          @hash = ""
                        
                          #  parse_langfile( langpath )
                          #
                          #  Args;
                          #
                          #    langpath  ;  a fullpath to a UTF8 encoded strings format file.
                          #
                          #  Returns a hash object loaded with the new strings, and english keys.
                          #
                          def parse_langfile(langpath)
                      
                            @hash = Hash.new {|hash,key| key }
                            # for [] method, returns the arg if key does not exist in hash 
                      
                            langFile = File.open(langpath, "r") { |file|
                      
                              entryString = ""
                              inComment = false
                      
                              file.each do |line|
                                #ignore simple comment lines - BIG assumption the whole line is a comment
                                if !line.include?("//")
                                  #also ignore comment blocks
                                  if line.include?("/*")
                                    inComment = true
                                  end
                      
                                  if inComment==true
                                    if line.include?("*/")
                                      inComment=false
                                    end
                                  else
                                    entryString += line
                                  end
                                end
                      
                                if entryString.include?(";")
                                  #parse the string into key and value
                                  
                                  #remove the white space
                                  entryString.strip!
                      
                                  #pull out the key
                                  keyvalue = entryString.split("\"=\"")
                                  
                                  #strip the leading quotation out
                                  key = keyvalue[0][(keyvalue[0].index("\"")+1)..(keyvalue[0].length+1)]
                      
                                  #pull out the value
                                  keyvalue[1].gsub!(";", "")
                                  value = keyvalue[1].gsub("\"", "") 
                      
                                  #add to @strings
                                  @hash[key]=value.chomp
                      
                                  entryString = ""
                                end
                              end # do each line
                            
                            } # end of File.open (File is closed automatically.)
                      
                            return @hash
                      
                          end # def
                        
                        end # proxy class
                      
                      end # module
                      
                      

                      I'm not here much anymore.

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                      • H Offline
                        HPW
                        last edited by

                        Hello Dan,

                        Thanks again.
                        I will add this at the evening.

                        One question again: Is there a save way to gets sketchup's main window handle.
                        I see some posts with winApi calls to search the window by title string.
                        I have done the same in my Dll.
                        Would be nice when Sketchup would publish this in a global var.

                        Hans-Peter

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                        • H Offline
                          HPW
                          last edited by

                          Hello,

                          Added all suggested changes and upload a 1.01 zip to the link above.
                          Thanks again to Dan for the advises and code samples. Learned a lot.

                          Hans-Peter

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                          • H Offline
                            HPW
                            last edited by

                            Hello,

                            I made a small page for the sketchup plugin on my website.
                            I updated the above link for the download.

                            Hans-Peter

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